Update attributes style to be consistent in engine

This commit is contained in:
Wojtek Figat
2025-04-12 22:09:12 +02:00
parent 74d7dd58c2
commit 59aed828f6
17 changed files with 31 additions and 31 deletions

View File

@@ -53,12 +53,12 @@ API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Wheeled Vehicle\"), ActorTo
/// <summary>
/// The vehicle speed.
/// </summary>
API_FIELD(Attributes = "Limit(0)") float Speed = 1000;
API_FIELD(Attributes="Limit(0)") float Speed = 1000;
/// <summary>
/// The target max steer of the speed.
/// </summary>
API_FIELD(Attributes = "Limit(0, 1)") float Steer = 1;
API_FIELD(Attributes="Limit(0, 1)") float Steer = 1;
SteerControl() = default;
@@ -242,7 +242,7 @@ API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Wheeled Vehicle\"), ActorTo
/// <summary>
/// Number of gears to move to forward
/// </summary>
API_FIELD(Attributes = "Limit(1, 30)") int32 ForwardGearsRatios = 5;
API_FIELD(Attributes="Limit(1, 30)") int32 ForwardGearsRatios = 5;
/// <summary>
/// Time it takes to switch gear. Specified in seconds (s).
@@ -482,7 +482,7 @@ public:
/// <summary>
/// Gets the vehicle drive control settings.
/// </summary>
API_PROPERTY(Attributes = "EditorOrder(5), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
API_PROPERTY(Attributes="EditorOrder(5), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
/// <summary>
/// Sets the vehicle drive control settings.