Update attributes style to be consistent in engine
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@@ -53,12 +53,12 @@ API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Wheeled Vehicle\"), ActorTo
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/// <summary>
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/// The vehicle speed.
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/// </summary>
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API_FIELD(Attributes = "Limit(0)") float Speed = 1000;
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API_FIELD(Attributes="Limit(0)") float Speed = 1000;
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/// <summary>
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/// The target max steer of the speed.
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/// </summary>
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API_FIELD(Attributes = "Limit(0, 1)") float Steer = 1;
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API_FIELD(Attributes="Limit(0, 1)") float Steer = 1;
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SteerControl() = default;
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@@ -242,7 +242,7 @@ API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Wheeled Vehicle\"), ActorTo
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/// <summary>
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/// Number of gears to move to forward
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/// </summary>
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API_FIELD(Attributes = "Limit(1, 30)") int32 ForwardGearsRatios = 5;
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API_FIELD(Attributes="Limit(1, 30)") int32 ForwardGearsRatios = 5;
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/// <summary>
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/// Time it takes to switch gear. Specified in seconds (s).
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@@ -482,7 +482,7 @@ public:
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/// <summary>
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/// Gets the vehicle drive control settings.
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/// </summary>
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API_PROPERTY(Attributes = "EditorOrder(5), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
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API_PROPERTY(Attributes="EditorOrder(5), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
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/// <summary>
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/// Sets the vehicle drive control settings.
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