Update attributes style to be consistent in engine

This commit is contained in:
Wojtek Figat
2025-04-12 22:09:12 +02:00
parent 74d7dd58c2
commit 59aed828f6
17 changed files with 31 additions and 31 deletions

View File

@@ -118,7 +118,7 @@ public:
/// <summary>
/// Called every fixed framerate frame (after FixedUpdate) if object is enabled.
/// </summary>
API_FUNCTION(Attributes = "NoAnimate") virtual void OnLateFixedUpdate()
API_FUNCTION(Attributes="NoAnimate") virtual void OnLateFixedUpdate()
{
}