Fixing mac/linux csharp binaries referencing
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@@ -433,7 +433,7 @@ namespace Flax.Build
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else if (dependencyModule.BinaryModuleName == "FlaxEngine")
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{
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// TODO: instead of this hack find a way to reference the prebuilt target bindings binary (example: game C# project references FlaxEngine C# prebuilt dll)
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project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, "Binaries/Editor/Win64/Development/FlaxEngine.CSharp.dll"));
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project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), "Development/FlaxEngine.CSharp.dll"));
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}
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}
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}
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@@ -245,6 +245,24 @@ namespace Flax.Build
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return toolchain;
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}
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/// <summary>
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/// Gets path to the current platform binary directory
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/// </summary>
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public static string GetEditorBinaryDirectory()
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{
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var subdir = "Binaries/Editor/";
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switch (Platform.BuildTargetPlatform)
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{
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case TargetPlatform.Windows:
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return subdir + "Win64";
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case TargetPlatform.Linux:
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return subdir + "Linux";
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case TargetPlatform.Mac:
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return subdir + "Mac";
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}
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throw new NotImplementedException();
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}
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/// <summary>
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/// Creates the project files generator for the specified project format.
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/// </summary>
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@@ -193,13 +193,14 @@ namespace Flax.Deploy
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private static void DeployEditorBinaries(TargetConfiguration configuration)
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{
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var binariesSubDir = Path.Combine(Platform.GetEditorBinaryDirectory(), configuration.ToString());
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var src = Path.Combine(RootPath, binariesSubDir);
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var dst = Path.Combine(OutputPath, binariesSubDir);
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Directory.CreateDirectory(dst);
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if (Platform.BuildTargetPlatform == TargetPlatform.Windows)
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{
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var binariesSubDir = "Binaries/Editor/Win64/" + configuration;
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var src = Path.Combine(RootPath, binariesSubDir);
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var dst = Path.Combine(OutputPath, binariesSubDir);
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var dstDebug = Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols/Win64/" + configuration);
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Directory.CreateDirectory(dst);
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Directory.CreateDirectory(dstDebug);
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// Validate that build editor app has a valid version number
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@@ -233,11 +234,6 @@ namespace Flax.Deploy
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}
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else if (Platform.BuildTargetPlatform == TargetPlatform.Linux)
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{
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var binariesSubDir = "Binaries/Editor/Linux/" + configuration;
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var src = Path.Combine(RootPath, binariesSubDir);
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var dst = Path.Combine(OutputPath, binariesSubDir);
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Directory.CreateDirectory(dst);
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// Deploy binaries
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DeployFile(src, dst, "FlaxEditor");
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DeployFile(src, dst, "FlaxEditor.Build.json");
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@@ -257,11 +253,6 @@ namespace Flax.Deploy
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}
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else if (Platform.BuildTargetPlatform == TargetPlatform.Mac)
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{
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var binariesSubDir = "Binaries/Editor/Mac/" + configuration;
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var src = Path.Combine(RootPath, binariesSubDir);
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var dst = Path.Combine(OutputPath, binariesSubDir);
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Directory.CreateDirectory(dst);
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// Deploy binaries
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DeployFile(src, dst, "FlaxEditor");
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DeployFile(src, dst, "FlaxEditor.Build.json");
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@@ -278,10 +269,6 @@ namespace Flax.Deploy
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Utilities.Run("strip", "libmonosgen-2.0.1.dylib", null, dst, Utilities.RunOptions.None);
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Utilities.Run("strip", "libMoltenVK.dylib", null, dst, Utilities.RunOptions.None);
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}
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else
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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