Merge branch 'ObsoleteInScriptsEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ObsoleteInScriptsEditor

# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/ScriptsEditor.cs
This commit is contained in:
Wojtek Figat
2026-03-08 22:40:35 +01:00
2 changed files with 45 additions and 7 deletions

View File

@@ -739,6 +739,8 @@ namespace FlaxEditor.CustomEditors.Dedicated
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
var _style = FlaxEngine.GUI.Style.Current;
// Area for drag&drop scripts
var dragArea = layout.CustomContainer<DragAreaControl>();
dragArea.CustomControl.ScriptsEditor = this;
@@ -850,7 +852,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
var title = Utilities.Utils.GetPropertyNameUI(scriptType.Name);
var group = layout.Group(title, editor);
if (!hasAllRequirements)
group.Panel.HeaderTextColor = FlaxEngine.GUI.Style.Current.Statusbar.Failed;
group.Panel.HeaderTextColor = _style.Statusbar.Failed;
if ((Presenter.Features & FeatureFlags.CacheExpandedGroups) != 0)
{
if (Editor.Instance.ProjectCache.IsGroupToggled(title))
@@ -863,9 +865,10 @@ namespace FlaxEditor.CustomEditors.Dedicated
group.Panel.Open();
// Customize
float totalHeaderButtonsOffset = 0f;
group.Panel.TooltipText = Editor.Instance.CodeDocs.GetTooltip(scriptType);
if (script.HasPrefabLink)
group.Panel.HeaderTextColor = FlaxEngine.GUI.Style.Current.ProgressNormal;
group.Panel.HeaderTextColor = _style.ProgressNormal;
// Add toggle button to the group
var headerHeight = group.Panel.HeaderHeight;
@@ -889,7 +892,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
TooltipText = "Script reference.",
AutoFocus = true,
IsScrollable = false,
Color = FlaxEngine.GUI.Style.Current.ForegroundGrey,
Color = _style.ForegroundGrey,
Parent = group.Panel,
Bounds = new Rectangle(scriptToggle.Right, 0.5f, headerHeight, headerHeight),
Margin = new Margin(1),
@@ -908,6 +911,31 @@ namespace FlaxEditor.CustomEditors.Dedicated
var settingsButton = group.AddSettingsButton();
settingsButton.Tag = script;
settingsButton.Clicked += OnSettingsButtonClicked;
totalHeaderButtonsOffset += settingsButton.Width + FlaxEditor.Utilities.Constants.UIMargin;
// Add script obsolete icon to the group
if (scriptType.HasAttribute(typeof(ObsoleteAttribute), false))
{
ObsoleteAttribute attribute = (ObsoleteAttribute)scriptType.GetAttributes(false).First(x => x is ObsoleteAttribute);
string tooltip = "Script marked as obsolete." +
(string.IsNullOrEmpty(attribute.Message) ? "" : $"\n{attribute.Message}") +
(string.IsNullOrEmpty(attribute.DiagnosticId) ? "" : $"\n{attribute.DiagnosticId}");
var obsoleteButton = group.AddHeaderButton(tooltip, totalHeaderButtonsOffset, Editor.Instance.Icons.Info32);
obsoleteButton.Color = Color.Orange;
obsoleteButton.MouseOverColor = Color.DarkOrange;
totalHeaderButtonsOffset += obsoleteButton.Width;
}
// Show visual indicator if script only exists in prefab instance and is not part of the prefab
bool isPrefabActor = scripts.Any(s => s.Actor.HasPrefabLink);
if (isPrefabActor && script.PrefabID == Guid.Empty)
{
var prefabInstanceButton = group.AddHeaderButton("Script only exists in this prefab instance.", totalHeaderButtonsOffset, Editor.Instance.Icons.Add32);
prefabInstanceButton.Color = _style.ProgressNormal;
prefabInstanceButton.MouseOverColor = _style.ProgressNormal * 0.9f;
totalHeaderButtonsOffset += prefabInstanceButton.Width;
}
// Adjust margin to not overlap with other ui elements in the header
group.Panel.HeaderTextMargin = group.Panel.HeaderTextMargin with { Left = scriptDrag.Right - 12, Right = settingsButton.Width + Utilities.Constants.UIMargin };

View File

@@ -37,25 +37,35 @@ namespace FlaxEditor.CustomEditors.Elements
public override ContainerControl ContainerControl => Panel;
/// <summary>
/// Adds utility settings button to the group header.
/// Add utility settings button to the group header.
/// </summary>
/// <returns>The created control.</returns>
public Image AddSettingsButton()
{
return AddHeaderButton("Settings", 0, Style.Current.Settings);
}
/// <summary>
/// Adds a button to the group header.
/// </summary>
/// <returns>The created control.</returns>
public Image AddHeaderButton(string tooltipText, float xOffset, SpriteHandle sprite)
{
var style = Style.Current;
const float padding = 2.0f;
var settingsButtonSize = Panel.HeaderHeight;
Panel.HeaderTextMargin = Panel.HeaderTextMargin with { Right = settingsButtonSize + Utilities.Constants.UIMargin };
; return new Image
{
TooltipText = "Settings",
TooltipText = tooltipText,
AutoFocus = true,
AnchorPreset = AnchorPresets.TopRight,
Parent = Panel,
Bounds = new Rectangle(Panel.Width - settingsButtonSize, 0, settingsButtonSize, settingsButtonSize),
Bounds = new Rectangle(Panel.Width - settingsButtonSize - xOffset, padding * 0.5f, settingsButtonSize - padding, settingsButtonSize - padding),
IsScrollable = false,
Color = style.ForegroundGrey,
Margin = new Margin(1),
Brush = new SpriteBrush(style.Settings),
Brush = new SpriteBrush(sprite),
};
}
}