Merge remote-tracking branch 'origin/master' into 1.10

# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
This commit is contained in:
Wojtek Figat
2025-03-13 11:23:01 +01:00
34 changed files with 834 additions and 99 deletions

View File

@@ -520,4 +520,24 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
return result;
}
#if USE_EDITOR
Array<Vector3> Mesh::GetCollisionProxyPoints() const
{
PROFILE_CPU();
Array<Vector3> result;
#if USE_PRECISE_MESH_INTERSECTS
for (int32 i = 0; i < _collisionProxy.Triangles.Count(); i++)
{
auto triangle = _collisionProxy.Triangles.Get()[i];
result.Add(triangle.V0);
result.Add(triangle.V1);
result.Add(triangle.V2);
}
#endif
return result;
}
#endif
#endif