Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts: # Source/Editor/SceneGraph/Actors/StaticModelNode.cs # Source/Engine/Graphics/Models/Mesh.cs # Source/Engine/Graphics/Models/ModelData.h
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@@ -171,5 +171,8 @@ private:
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API_FUNCTION(NoProxy) bool UpdateMeshUInt(int32 vertexCount, int32 triangleCount, const MArray* verticesObj, const MArray* trianglesObj, const MArray* normalsObj, const MArray* tangentsObj, const MArray* uvObj, const MArray* colorsObj);
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API_FUNCTION(NoProxy) bool UpdateMeshUShort(int32 vertexCount, int32 triangleCount, const MArray* verticesObj, const MArray* trianglesObj, const MArray* normalsObj, const MArray* tangentsObj, const MArray* uvObj, const MArray* colorsObj);
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API_FUNCTION(NoProxy) MArray* DownloadBuffer(bool forceGpu, MTypeObject* resultType, int32 typeI);
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#if USE_EDITOR
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API_FUNCTION(NoProxy) Array<Vector3> GetCollisionProxyPoints() const;
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#endif
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#endif
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};
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