Merge remote-tracking branch 'origin/master' into 1.10

# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
This commit is contained in:
Wojtek Figat
2025-03-13 11:23:01 +01:00
34 changed files with 834 additions and 99 deletions

View File

@@ -399,7 +399,7 @@ public:
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
/// <returns>The minimum size for that text and font to render properly.</returns>
API_FUNCTION() Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
@@ -408,7 +408,7 @@ public:
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
/// <returns>The minimum size for that text and font to render properly.</returns>
API_FUNCTION() Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextRange& textRange, API_PARAM(Ref) const TextLayoutOptions& layout)
{
return MeasureText(textRange.Substring(text), layout);
@@ -418,7 +418,7 @@ public:
/// Measures minimum size of the rectangle that will be needed to draw given text
/// </summary>.
/// <param name="text">The input text to test.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
/// <returns>The minimum size for that text and font to render properly.</returns>
API_FUNCTION() FORCE_INLINE Float2 MeasureText(const StringView& text)
{
return MeasureText(text, TextLayoutOptions());
@@ -429,7 +429,7 @@ public:
/// </summary>.
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
/// <returns>The minimum size for that text and font to render properly.</returns>
API_FUNCTION() FORCE_INLINE Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextRange& textRange)
{
return MeasureText(textRange.Substring(text), TextLayoutOptions());