Refactor to ViewportRubberBandSelector class and use actor node virtual methods.

This commit is contained in:
Chandler Cox
2025-03-08 09:38:01 -06:00
parent 45a24a05c5
commit 5ea6e7b49d
9 changed files with 337 additions and 188 deletions

View File

@@ -638,7 +638,7 @@ namespace FlaxEngine
/// Gets the collision proxy points for the mesh.
/// </summary>
/// <returns>The triangle points in the collision proxy.</returns>
public Float3[] GetCollisionProxyPoints()
internal Float3[] GetCollisionProxyPoints()
{
return Internal_GetCollisionProxyPoints(__unmanagedPtr, out _);
}