Add ToSpan for MemoryWriteStream and simplify code with it
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@@ -56,7 +56,7 @@ void NavMesh::SaveNavMesh()
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MemoryWriteStream stream(streamInitialCapacity);
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Data.Save(stream);
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BytesContainer bytesContainer;
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bytesContainer.Link(stream.GetHandle(), stream.GetPosition());
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bytesContainer.Link(ToSpan(stream));
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// Save asset to file
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if (AssetsImportingManager::Create(AssetsImportingManager::CreateRawDataTag, assetPath, assetId, (void*)&bytesContainer))
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