Add ToSpan for MemoryWriteStream and simplify code with it
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "WriteStream.h"
|
||||
#include "Engine/Core/Types/Span.h"
|
||||
|
||||
/// <summary>
|
||||
/// Direct memory writing stream that uses a single allocation buffer.
|
||||
@@ -115,3 +116,8 @@ public:
|
||||
void SetPosition(uint32 seek) override;
|
||||
void WriteBytes(const void* data, uint32 bytes) override;
|
||||
};
|
||||
|
||||
inline Span<byte> ToSpan(MemoryWriteStream& stream)
|
||||
{
|
||||
return Span<byte>(stream.GetHandle(), (int32)stream.GetPosition());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user