Merge branch 'GoaLitiuM-native_hotreload_fix'
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@@ -58,19 +58,8 @@ namespace FlaxEngine.Interop
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if (!loadedNativeLibraries.TryGetValue(libraryName, out IntPtr nativeLibrary))
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{
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if (!nativeLibraryPaths.TryGetValue(libraryName, out var nativeLibraryPath))
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{
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nativeLibraryPath = libraryName;
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// Check if any of the loaded assemblies has matching native module filename
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foreach (var e in nativeLibraryPaths)
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{
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if (string.Equals(Path.GetFileNameWithoutExtension(e.Value), libraryName, StringComparison.Ordinal))
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{
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nativeLibraryPath = e.Value;
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break;
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}
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}
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}
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nativeLibrary = NativeLibrary.Load(nativeLibraryPath, assembly, dllImportSearchPath);
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loadedNativeLibraries.Add(libraryName, nativeLibrary);
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assemblyOwnedNativeLibraries.Add(assembly, libraryName);
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@@ -712,7 +712,8 @@ bool MAssembly::LoadImage(const String& assemblyPath, const StringView& nativePa
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// Provide new path of hot-reloaded native library path for managed DllImport
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if (nativePath.HasChars())
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{
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RegisterNativeLibrary(assemblyPathAnsi.Get(), StringAnsi(nativePath).Get());
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StringAnsi nativeName = _name.EndsWith(".CSharp") ? StringAnsi(_name.Get(), _name.Length() - 7) : StringAnsi(_name);
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RegisterNativeLibrary(nativeName.Get(), StringAnsi(nativePath).Get());
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}
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_hasCachedClasses = false;
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