add linux platform case to fix build
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@@ -32,6 +32,9 @@ public class Video : EngineModule
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options.OutputFiles.Add("mfreadwrite.lib");
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options.OutputFiles.Add("mfuuid.lib");
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break;
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case TargetPlatform.Linux:
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// Not implemented
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break;
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case TargetPlatform.XboxOne:
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case TargetPlatform.XboxScarlett:
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// Media Foundation
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@@ -64,7 +67,7 @@ public class Video : EngineModule
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options.CompileEnv.PreprocessorDefinitions.Add("VIDEO_API_ANDROID");
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break;
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case TargetPlatform.Web:
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// No implemented
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// Not implemented
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break;
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default: throw new InvalidPlatformException(options.Platform.Target);
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}
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