add linux platform case to fix build

This commit is contained in:
envision3d
2026-02-26 16:46:46 -06:00
committed by GitHub
parent 9158e1c270
commit 689fab2ba4

View File

@@ -32,6 +32,9 @@ public class Video : EngineModule
options.OutputFiles.Add("mfreadwrite.lib");
options.OutputFiles.Add("mfuuid.lib");
break;
case TargetPlatform.Linux:
// Not implemented
break;
case TargetPlatform.XboxOne:
case TargetPlatform.XboxScarlett:
// Media Foundation
@@ -64,7 +67,7 @@ public class Video : EngineModule
options.CompileEnv.PreprocessorDefinitions.Add("VIDEO_API_ANDROID");
break;
case TargetPlatform.Web:
// No implemented
// Not implemented
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}