Fix building C# game code without Window SDK for Windows Editor

This commit is contained in:
Wojtek Figat
2020-12-18 13:22:14 +01:00
parent def3698423
commit 68e3b279fa

View File

@@ -946,7 +946,7 @@ namespace Flax.Build
{
using (new ProfileEventScope(reference.Project.Name))
{
if (Configuration.BuildBindingsOnly || reference.Project.IsCSharpOnlyProject)
if (Configuration.BuildBindingsOnly || reference.Project.IsCSharpOnlyProject || !platform.HasRequiredSDKsInstalled)
{
BuildTargetReferenceNativeCppBindingsOnly(buildContext, buildData, reference);
}