Fix BitArray bit indexing

This commit is contained in:
Wojtek Figat
2025-06-16 19:05:44 +02:00
parent 97b37b3ce4
commit 6a82eb114d
2 changed files with 36 additions and 9 deletions

View File

@@ -78,6 +78,32 @@ TEST_CASE("Array")
TEST_CASE("BitArray")
{
SECTION("Test Access")
{
BitArray<> a1;
CHECK(a1.Count() == 0);
for (int32 i = 0; i < 310; i++)
{
a1.Add(false);
}
CHECK(a1.Count() == 310);
a1.Resize(300);
CHECK(a1.Count() == 300);
CHECK(a1.Capacity() >= 300);
a1.SetAll(true);
a1.SetAll(false);
for (int32 i = 0; i < 300; i++)
{
a1.Set(i, true);
for (int32 j = 0; j < 300; j++)
{
bool expected = j == i;
CHECK(a1.Get(j) == expected);
}
a1.Set(i, false);
}
}
SECTION("Test Allocators")
{
BitArray<> a1;
@@ -142,7 +168,7 @@ TEST_CASE("BitArray")
// Generate some random data for testing
BitArray<> testData;
testData.Resize(32);
testData.Resize(128);
RandomStream rand(101);
for (int32 i = 0; i < testData.Count(); i++)
testData.Set(i, rand.GetBool());
@@ -151,8 +177,8 @@ TEST_CASE("BitArray")
{
const BitArray<> a1(testData);
const BitArray<InlinedAllocation<8>> a2(testData);
const BitArray<InlinedAllocation<64>> a3(testData);
const BitArray<FixedAllocation<64>> a4(testData);
const BitArray<InlinedAllocation<256>> a3(testData);
const BitArray<FixedAllocation<256>> a4(testData);
CHECK(a1 == testData);
CHECK(a2 == testData);
CHECK(a3 == testData);