Add better win32 resource file injection to be done during linker call
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@@ -14,11 +14,10 @@ public class FlaxGame : EngineTarget
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{
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base.Init();
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// Initialize
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OutputName = "FlaxGame";
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ConfigurationName = "Game";
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IsPreBuilt = false;
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Win32ResourceFile = Path.Combine(Globals.EngineRoot, "Source", "FlaxGame.rc");
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IsMonolithicExecutable = false;
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}
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/// <inheritdoc />
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