Title bar High DPI fix.
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@@ -193,41 +193,64 @@ namespace FlaxEditor.GUI
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if (!_window.IsMaximized)
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{
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var winSize = RootWindow.Size * Platform.DpiScale;
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if (pos.Y > winSize.Y - 5 && pos.X < 5)
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/*
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* Distance from which the mouse is considered to be on the border/corner
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* You can change the distance by modifying the x value in : (int)(x * Platform.DpiScale)
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*/
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int distance = (int)(10 * Platform.DpiScale);
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if (pos.Y > winSize.Y - distance && pos.X < distance)
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return WindowHitCodes.BottomLeft;
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if (pos.X > winSize.X - 5 && pos.Y > winSize.Y - 5)
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if (pos.X > winSize.X - distance && pos.Y > winSize.Y - distance)
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return WindowHitCodes.BottomRight;
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if (pos.Y < 5 && pos.X < 5)
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if (pos.Y < distance && pos.X < distance)
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return WindowHitCodes.TopLeft;
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if (pos.Y < 5 && pos.X > winSize.X - 5)
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if (pos.Y < distance && pos.X > winSize.X - distance)
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return WindowHitCodes.TopRight;
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if (pos.X > winSize.X - 5)
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if (pos.X > winSize.X - distance)
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return WindowHitCodes.Right;
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if (pos.X < 5)
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if (pos.X < distance)
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return WindowHitCodes.Left;
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if (pos.Y < 5)
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if (pos.Y < distance)
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return WindowHitCodes.Top;
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if (pos.Y > winSize.Y - 5)
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if (pos.Y > winSize.Y - distance)
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return WindowHitCodes.Bottom;
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}
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var menuPos = PointFromWindow(pos);
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var controlUnderMouse = GetChildAt(menuPos);
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var isMouseOverSth = controlUnderMouse != null && controlUnderMouse != _title;
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if (new Rectangle(Vector2.Zero, Size).Contains(ref menuPos) && !isMouseOverSth)
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var rb = GetRightButton();
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if (rb != null && _minimizeButton != null && new Rectangle(rb.UpperRight * Platform.DpiScale, (_minimizeButton.BottomLeft - rb.UpperRight) * Platform.DpiScale).Contains(ref menuPos) && !isMouseOverSth)
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return WindowHitCodes.Caption;
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return WindowHitCodes.Client;
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}
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/// <summary>
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/// Return the rightmost button.
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/// </summary>
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/// <returns>Rightmost button, null if there is no <see cref="MainMenuButton"/></returns>
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private MainMenuButton GetRightButton()
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{
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MainMenuButton b = null;
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foreach (var control in Children)
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{
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if (b == null && control is MainMenuButton)
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b = (MainMenuButton)control;
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if (control is MainMenuButton && control.Right > b.Right)
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b = (MainMenuButton)control;
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}
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return b;
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}
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/// <summary>
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/// Adds the button.
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/// </summary>
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