Another iteration on cooking job
This commit is contained in:
11
.github/data/Build Settings.json
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11
.github/data/Build Settings.json
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@@ -32,13 +32,22 @@
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},
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{
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"Name": "Linux",
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"Output": "Output\\LInux",
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"Output": "Output\\Linux",
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"Platform": 6,
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"Mode": 1,
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"CustomDefines": null,
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"PreBuildAction": null,
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"PostBuildAction": null
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},
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{
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"Name": "Mac",
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"Output": "Output\\Mac",
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"Platform": 13,
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"Mode": 1,
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"CustomDefines": null,
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"PreBuildAction": null,
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"PostBuildAction": null
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},
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{
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"Name": "Android",
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"Output": "Output\\Android",
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3
.github/data/Cook.ps1
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3
.github/data/Cook.ps1
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@@ -1,2 +1,5 @@
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Write-Output "Cooking Game"
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Start-Process -filepath "Binaries\Editor\Win64\Development\FlaxEditor.exe" -Wait -NoNewWindow -PassThru -ArgumentList '-std -headless -mute -null -project "FlaxSamples/MaterialsFeaturesTour" -build "Development.Windows"'
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Write-Output "Testing Game"
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Start-Process -filepath "FlaxSamples\MaterialsFeaturesTour\Output\Windows\MaterialsFeaturesTour.exe" -Wait -NoNewWindow -PassThru -ArgumentList '-std -headless -mute -null'
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7
.github/workflows/cooking.yml
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7
.github/workflows/cooking.yml
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@@ -11,6 +11,7 @@ jobs:
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cook-windows:
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name: Cook (Windows)
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runs-on: "windows-2022"
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if: false
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steps:
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- name: Checkout repo
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uses: actions/checkout@v3
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@@ -81,6 +82,12 @@ jobs:
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- name: Build Editor
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run: |
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -dotnet=8 -arch=ARM64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor
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- name: Cook Game (Mac)
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run: |
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./Binaries/Editor/Mac/Development/FlaxEditor -std -headless -mute -null -project "FlaxSamples/MaterialsFeaturesTour" -build "Development.Mac"
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- name: Test Game (Mac)
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run: |
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./FlaxSamples/MaterialsFeaturesTour/Outpu/Mac/MaterialsFeaturesTour" -std -headless -mute -null
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- name: Cook Game (iOS)
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run: |
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./Binaries/Editor/Mac/Development/FlaxEditor -std -headless -mute -null -project "FlaxSamples/MaterialsFeaturesTour" -build "Development.iOS"
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