Fix building on linux after merge
This commit is contained in:
@@ -235,7 +235,7 @@ namespace AnimationUtils
|
||||
}
|
||||
|
||||
template<>
|
||||
static void BezierFirstDerivative<Quaternion>(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result)
|
||||
void BezierFirstDerivative<Quaternion>(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result)
|
||||
{
|
||||
Vector3 euler;
|
||||
BezierFirstDerivative<Vector3>(p0.GetEuler(), p1.GetEuler(), p2.GetEuler(), p3.GetEuler(), t, euler);
|
||||
@@ -243,7 +243,7 @@ namespace AnimationUtils
|
||||
}
|
||||
|
||||
template<>
|
||||
static void BezierFirstDerivative<Transform>(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result)
|
||||
void BezierFirstDerivative<Transform>(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result)
|
||||
{
|
||||
BezierFirstDerivative<Vector3>(p0.Translation, p1.Translation, p2.Translation, p3.Translation, t, result.Translation);
|
||||
BezierFirstDerivative<Quaternion>(p0.Orientation, p1.Orientation, p2.Orientation, p3.Orientation, t, result.Orientation);
|
||||
|
||||
@@ -1732,7 +1732,7 @@ void VisualScriptingBinaryModule::OnScriptsReloading()
|
||||
|
||||
#endif
|
||||
|
||||
void VisualScriptingBinaryModule::OnEvent(ScriptingObject* object, Span<Variant>& parameters, const ScriptingTypeHandle& eventType, const StringView& eventName)
|
||||
void VisualScriptingBinaryModule::OnEvent(ScriptingObject* object, Span<Variant> parameters, ScriptingTypeHandle eventType, StringView eventName)
|
||||
{
|
||||
if (object)
|
||||
{
|
||||
|
||||
@@ -327,7 +327,7 @@ private:
|
||||
#if USE_EDITOR
|
||||
void OnScriptsReloading();
|
||||
#endif
|
||||
static void OnEvent(ScriptingObject* object, Span<Variant>& parameters, const ScriptingTypeHandle& eventType, const StringView& eventName);
|
||||
static void OnEvent(ScriptingObject* object, Span<Variant> parameters, ScriptingTypeHandle eventType, StringView eventName);
|
||||
|
||||
public:
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ struct MaterialShaderFeature
|
||||
{
|
||||
const Char* Template;
|
||||
};
|
||||
#endif;
|
||||
#endif
|
||||
};
|
||||
|
||||
// Material shader feature that add support for Forward shading inside the material shader.
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "Events.h"
|
||||
|
||||
Dictionary<Pair<ScriptingTypeHandle, StringView>, void(*)(ScriptingObject*, void*, bool)> ScriptingEvents::EventsTable;
|
||||
Delegate<ScriptingObject*, Span<Variant>&, const ScriptingTypeHandle&, const StringView&> ScriptingEvents::Event;
|
||||
Delegate<ScriptingObject*, Span<Variant>, ScriptingTypeHandle, StringView> ScriptingEvents::Event;
|
||||
|
||||
ManagedBinaryModule* GetBinaryModuleCorlib()
|
||||
{
|
||||
|
||||
@@ -32,5 +32,5 @@ public:
|
||||
/// <remarks>
|
||||
/// Delegate parameters: event caller instance (null for static events), event invocation parameters list, event type name (full), event name.
|
||||
/// </remarks>
|
||||
static Delegate<ScriptingObject*, Span<Variant>&, const ScriptingTypeHandle&, const StringView&> Event;
|
||||
static Delegate<ScriptingObject*, Span<Variant>, ScriptingTypeHandle, StringView> Event;
|
||||
};
|
||||
|
||||
@@ -12,6 +12,6 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
[assembly: Guid("095aaaed-cc57-6182-57cc-82617b3c2889")]
|
||||
[assembly: Guid("b8442186-4a70-7c85-704a-857c262d00f6")]
|
||||
[assembly: AssemblyVersion("1.0.6216")]
|
||||
[assembly: AssemblyFileVersion("1.0.6216")]
|
||||
|
||||
Reference in New Issue
Block a user