Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects

#1205
This commit is contained in:
Wojtek Figat
2023-06-28 19:55:10 +02:00
parent ac54838eea
commit 70ab159dd4

View File

@@ -23,7 +23,7 @@ void NetworkReplicationHierarchyUpdateResult::Init()
{
_clientsHaveLocation = false;
_clients.Resize(NetworkManager::Clients.Count());
_clientsMask = NetworkClientsMask();
_clientsMask = NetworkManager::Mode == NetworkManagerMode::Client ? NetworkClientsMask::All : NetworkClientsMask();
for (int32 i = 0; i < _clients.Count(); i++)
_clientsMask.SetBit(i);
_entries.Clear();