Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
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@@ -23,7 +23,7 @@ void NetworkReplicationHierarchyUpdateResult::Init()
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{
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_clientsHaveLocation = false;
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_clients.Resize(NetworkManager::Clients.Count());
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_clientsMask = NetworkClientsMask();
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_clientsMask = NetworkManager::Mode == NetworkManagerMode::Client ? NetworkClientsMask::All : NetworkClientsMask();
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for (int32 i = 0; i < _clients.Count(); i++)
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_clientsMask.SetBit(i);
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_entries.Clear();
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