@@ -70,10 +70,10 @@ namespace FlaxEditor.Viewport
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public bool IsControlDown => _input.IsControlDown;
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/// <inheritdoc />
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public bool SnapToGround => Editor.Instance.Options.Options.Input.SnapToGround.Process(Root);
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public bool SnapToGround => ContainsFocus && Editor.Instance.Options.Options.Input.SnapToGround.Process(Root);
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/// <inheritdoc />
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public bool SnapToVertex => Editor.Instance.Options.Options.Input.SnapToVertex.Process(Root);
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public bool SnapToVertex => ContainsFocus && Editor.Instance.Options.Options.Input.SnapToVertex.Process(Root);
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/// <inheritdoc />
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public Float2 MouseDelta => _mouseDelta * 1000;
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@@ -288,7 +288,7 @@ namespace FlaxEditor.Viewport
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public bool SnapToGround => false;
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/// <inheritdoc />
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public bool SnapToVertex => Editor.Instance.Options.Options.Input.SnapToVertex.Process(Root);
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public bool SnapToVertex => ContainsFocus && Editor.Instance.Options.Options.Input.SnapToVertex.Process(Root);
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/// <inheritdoc />
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public Float2 MouseDelta => _mouseDelta * 1000;
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