_gchandle
This commit is contained in:
@@ -497,6 +497,8 @@ namespace FlaxEditor
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Debug.LogException(ex);
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}
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ManagedHandle.ManagedHandlePool.TryCollectWeakHandles();
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Profiler.EndEvent();
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}
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@@ -417,25 +417,26 @@ namespace FlaxEngine.Interop
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private const int WeakPoolCollectionTimeThreshold = 500;
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// Rolling numbers for handles, two bits reserved for the type
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private static ulong normalHandleAccumulator = ((ulong)GCHandleType.Normal << 62) & 0xC000000000000000;
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private static ulong pinnedHandleAccumulator = ((ulong)GCHandleType.Pinned << 62) & 0xC000000000000000;
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private static ulong weakHandleAccumulator = ((ulong)GCHandleType.Weak << 62) & 0xC000000000000000;
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//private static ulong normalHandleAccumulator = ((ulong)GCHandleType.Normal << 62) & 0xC000000000000000;
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//private static ulong pinnedHandleAccumulator = ((ulong)GCHandleType.Pinned << 62) & 0xC000000000000000;
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//private static ulong weakHandleAccumulator = ((ulong)GCHandleType.Weak << 62) & 0xC000000000000000;
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// Dictionaries for storing the valid handles.
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// Note: Using locks seems to be generally the fastest when adding or fetching from the dictionary.
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// Concurrent dictionaries could also be considered, but they perform much slower when adding to the dictionary.
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private static Dictionary<IntPtr, object> persistentPool = new();
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private static Dictionary<IntPtr, GCHandle> pinnedPool = new();
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//private static Dictionary<IntPtr, GCHandle> persistentPool = new();
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//private static Dictionary<IntPtr, GCHandle> pinnedPool = new();
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// TODO: Performance of pinned handles are poor at the moment due to GCHandle wrapping.
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// TODO: .NET8: Experiment with pinned arrays for faster pinning: https://github.com/dotnet/runtime/pull/89293
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// Manage double-buffered pool for weak handles in order to avoid collecting in-flight handles.
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// Periodically when the pools are being accessed and conditions are met, the other pool is cleared and swapped.
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private static Dictionary<IntPtr, object> weakPool = new();
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private static Dictionary<IntPtr, object> weakPoolOther = new();
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private static HashSet<IntPtr> weakPool = new();
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private static HashSet<IntPtr> weakPoolOther = new();
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private static object weakPoolLock = new object();
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private static ulong nextWeakPoolCollection;
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private static ulong weakPoolCycle;
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private static int nextWeakPoolGCCollection;
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private static long lastWeakPoolCollectionTime;
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@@ -444,28 +445,47 @@ namespace FlaxEngine.Interop
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/// </summary>
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internal static void TryCollectWeakHandles()
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{
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if (weakHandleAccumulator < nextWeakPoolCollection)
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nextWeakPoolCollection++;
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if (nextWeakPoolCollection < 60)
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return;
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nextWeakPoolCollection = weakHandleAccumulator + 1000;
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nextWeakPoolCollection = 0;
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// Try to swap pools after garbage collection or whenever the pool gets too large
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var gc0CollectionCount = GC.CollectionCount(0);
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if (gc0CollectionCount < nextWeakPoolGCCollection && weakPool.Count < WeakPoolCollectionSizeThreshold)
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return;
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nextWeakPoolGCCollection = gc0CollectionCount + 1;
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//ulong currentCycle = weakPoolCycle;
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// Prevent huge allocations from swapping the pools in the middle of the operation
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if (System.Diagnostics.Stopwatch.GetElapsedTime(lastWeakPoolCollectionTime).TotalMilliseconds < WeakPoolCollectionTimeThreshold)
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return;
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lastWeakPoolCollectionTime = System.Diagnostics.Stopwatch.GetTimestamp();
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//lock (weakPoolLock)
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{
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//if (currentCycle != weakPoolCycle)
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// return;
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// Swap the pools and release the oldest pool for GC
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(weakPool, weakPoolOther) = (weakPoolOther, weakPool);
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weakPool.Clear();
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weakPoolCycle++;
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// Try to swap pools after garbage collection or whenever the pool gets too large
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var gc0CollectionCount = GC.CollectionCount(0);
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if (gc0CollectionCount < nextWeakPoolGCCollection && weakPool.Count < WeakPoolCollectionSizeThreshold)
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return;
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nextWeakPoolGCCollection = gc0CollectionCount + 1;
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// Prevent huge allocations from swapping the pools in the middle of the operation
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if (System.Diagnostics.Stopwatch.GetElapsedTime(lastWeakPoolCollectionTime).TotalMilliseconds < WeakPoolCollectionTimeThreshold)
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return;
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lastWeakPoolCollectionTime = System.Diagnostics.Stopwatch.GetTimestamp();
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foreach (IntPtr ptr in weakPoolOther)
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{
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GCHandle gcHandle = GCHandle.FromIntPtr(ptr);
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gcHandle.Free();
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}
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// Swap the pools and release the oldest pool for GC
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(weakPool, weakPoolOther) = (weakPoolOther, weakPool);
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weakPool.Clear();
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//FlaxEditor.Editor.LogWarning("collected handles");
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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/*[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static IntPtr NewHandle(GCHandleType type) => type switch
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{
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GCHandleType.Normal => (IntPtr)Interlocked.Increment(ref normalHandleAccumulator),
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@@ -473,14 +493,30 @@ namespace FlaxEngine.Interop
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GCHandleType.Weak => (IntPtr)Interlocked.Increment(ref weakHandleAccumulator),
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GCHandleType.WeakTrackResurrection => (IntPtr)Interlocked.Increment(ref weakHandleAccumulator),
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_ => throw new NotImplementedException(type.ToString())
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};
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};*/
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static GCHandleType GetHandleType(IntPtr handle) => (GCHandleType)(((ulong)handle & 0xC000000000000000) >> 62);
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//[MethodImpl(MethodImplOptions.AggressiveInlining)]
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//private static GCHandleType GetHandleType(IntPtr handle) => (GCHandleType)(((ulong)handle & 0xC000000000000000) >> 62);
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internal static IntPtr AllocateHandle(object value, GCHandleType type)
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{
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IntPtr handle = NewHandle(type);
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GCHandleType type2 = type;
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if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
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{
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type2 = GCHandleType.Normal;
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}
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GCHandle gcHandle = GCHandle.Alloc(value, type2);
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IntPtr handle = GCHandle.ToIntPtr(gcHandle);
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if (type == GCHandleType.Weak || type == GCHandleType.WeakTrackResurrection)
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{
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//TryCollectWeakHandles();
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weakPool.Add(handle/*, gcHandle.Target*/);
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}
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return handle;
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/*IntPtr handle = NewHandle(type);
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switch (type)
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{
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case GCHandleType.Normal:
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@@ -500,12 +536,22 @@ namespace FlaxEngine.Interop
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}
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break;
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}
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return handle;
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return handle;*/
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}
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internal static object GetObject(IntPtr handle)
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{
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switch (GetHandleType(handle))
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//if (weakPool.Contains(handle) || weakPoolOther.Contains(handle))
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// handle = handle;
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GCHandle gcHandle = GCHandle.FromIntPtr(handle);
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if (!gcHandle.IsAllocated)
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throw new NativeInteropException("Invalid ManagedHandle");
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return gcHandle.Target;
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/*switch (GetHandleType(handle))
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{
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case GCHandleType.Normal:
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lock (persistentPool)
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@@ -533,12 +579,19 @@ namespace FlaxEngine.Interop
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}
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break;
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}
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throw new NativeInteropException("Invalid ManagedHandle");
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throw new NativeInteropException("Invalid ManagedHandle");*/
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}
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internal static void SetObject(IntPtr handle, object value)
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{
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switch (GetHandleType(handle))
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GCHandle gcHandle = GCHandle.FromIntPtr(handle);
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if (!gcHandle.IsAllocated)
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throw new NativeInteropException("Invalid ManagedHandle");
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gcHandle.Target = value;
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/*switch (GetHandleType(handle))
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{
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case GCHandleType.Normal:
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lock (persistentPool)
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@@ -586,12 +639,23 @@ namespace FlaxEngine.Interop
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}
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break;
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}
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throw new NativeInteropException("Invalid ManagedHandle");
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throw new NativeInteropException("Invalid ManagedHandle");*/
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}
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internal static void FreeHandle(IntPtr handle)
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{
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switch (GetHandleType(handle))
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if (weakPool.Contains(handle) || weakPoolOther.Contains(handle))
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return;
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GCHandle gcHandle = GCHandle.FromIntPtr(handle);
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if (!gcHandle.IsAllocated)
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throw new NativeInteropException("Invalid ManagedHandle");
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gcHandle.Free();
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//if (weakPool.Contains(handle) || )
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/*switch (GetHandleType(handle))
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{
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case GCHandleType.Normal:
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lock (persistentPool)
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@@ -616,7 +680,7 @@ namespace FlaxEngine.Interop
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TryCollectWeakHandles();
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return;
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}
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throw new NativeInteropException("Invalid ManagedHandle");
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throw new NativeInteropException("Invalid ManagedHandle");*/
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}
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}
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}
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