Fix applying prefab changes to nesting prefab instances

#1256
This commit is contained in:
Wojtek Figat
2023-09-10 21:07:41 +02:00
parent ae27d51dc6
commit 716e643f2a
4 changed files with 5 additions and 11 deletions

View File

@@ -591,7 +591,7 @@ namespace FlaxEditor.Modules
private void OnActorNameChanged(Actor actor)
{
ActorNode node = GetActorNode(actor);
node?.TreeNode.OnNameChanged();
node?.TreeNode.UpdateText();
}
private void OnActorActiveChanged(Actor actor)