Add script to package editor for linux
This commit is contained in:
12
PackageEditor.sh
Executable file
12
PackageEditor.sh
Executable file
@@ -0,0 +1,12 @@
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#!/bin/sh
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# Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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set -e
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echo Building and packaging Flax Editor...
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# Change the path to the script root
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cd "`dirname "$0"`"
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# Run Flax.Build (also pass the arguments)
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bash ./Development/Scripts/Linux/CallBuildTool.sh --deploy --deployEditor --verbose --log --logFile="Cache/Intermediate/PackageLog.txt" "$@"
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@@ -8,5 +8,5 @@ echo Building and packaging platforms data...
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# Change the path to the script root
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cd "`dirname "$0"`"
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# Run Flax.Build to generate project files (also pass the arguments)
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# Run Flax.Build (also pass the arguments)
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bash ./Development/Scripts/Linux/CallBuildTool.sh --deploy --deployPlatforms --verbose --log --logFile="Cache/Intermediate/PackageLog.txt" "$@"
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@@ -103,9 +103,10 @@ namespace Flax.Deploy
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private static void BuildEditor()
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{
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", TargetPlatform.Windows, TargetArchitecture.x64, TargetConfiguration.Debug);
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", TargetPlatform.Windows, TargetArchitecture.x64, TargetConfiguration.Development);
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", TargetPlatform.Windows, TargetArchitecture.x64, TargetConfiguration.Release);
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var targetPlatform = Platform.BuildPlatform.Target;
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", targetPlatform, TargetArchitecture.x64, TargetConfiguration.Debug);
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", targetPlatform, TargetArchitecture.x64, TargetConfiguration.Development);
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FlaxBuild.Build(Globals.EngineRoot, "FlaxEditor", targetPlatform, TargetArchitecture.x64, TargetConfiguration.Release);
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}
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private static bool CannotBuildPlatform(TargetPlatform platform)
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@@ -50,6 +50,10 @@ namespace Flax.Deploy
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{
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DeployFolder(RootPath, OutputPath, "Source/Platforms/Editor/Windows/Mono");
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}
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else if (Platform.BuildPlatform.Target == TargetPlatform.Linux)
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{
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DeployFolder(RootPath, OutputPath, "Source/Platforms/Editor/Linux/Mono");
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}
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else
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{
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throw new NotImplementedException();
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@@ -120,18 +124,21 @@ namespace Flax.Deploy
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}
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Log.Info("Compressed editor package size: " + Utilities.GetFileSize(editorPackageZipPath));
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Log.Info("Compressing editor debug symbols files...");
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editorPackageZipPath = Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols.zip");
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using (ZipFile zip = new ZipFile())
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if (Platform.BuildPlatform.Target == TargetPlatform.Windows)
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{
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zip.AddDirectory(Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols"));
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Log.Info("Compressing editor debug symbols files...");
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editorPackageZipPath = Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols.zip");
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using (ZipFile zip = new ZipFile())
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{
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zip.AddDirectory(Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols"));
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zip.CompressionLevel = CompressionLevel.BestCompression;
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zip.Comment = string.Format("Flax Editor {0}.{1}.{2}\nDate: {3}", Deployer.VersionMajor, Deployer.VersionMinor, Deployer.VersionBuild, DateTime.UtcNow);
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zip.CompressionLevel = CompressionLevel.BestCompression;
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zip.Comment = string.Format("Flax Editor {0}.{1}.{2}\nDate: {3}", Deployer.VersionMajor, Deployer.VersionMinor, Deployer.VersionBuild, DateTime.UtcNow);
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zip.Save(editorPackageZipPath);
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zip.Save(editorPackageZipPath);
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}
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Log.Info("Compressed editor debug symbols package size: " + Utilities.GetFileSize(editorPackageZipPath));
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}
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Log.Info("Compressed editor debug symbols package size: " + Utilities.GetFileSize(editorPackageZipPath));
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// Cleanup
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Utilities.DirectoryDelete(OutputPath);
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@@ -171,6 +178,25 @@ namespace Flax.Deploy
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File.Delete(Path.Combine(dstDebug, "FlaxEngine.CSharp.pdb"));
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File.Delete(Path.Combine(dstDebug, "Newtonsoft.Json.pdb"));
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}
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else if (Platform.BuildPlatform.Target == TargetPlatform.Linux)
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{
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var binariesSubDir = "Binaries/Editor/Linux/" + configuration;
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var src = Path.Combine(RootPath, binariesSubDir);
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var dst = Path.Combine(OutputPath, binariesSubDir);
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Directory.CreateDirectory(dst);
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// Deploy binaries
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DeployFile(src, dst, "FlaxEditor");
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DeployFile(src, dst, "FlaxEditor.Build.json");
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DeployFile(src, dst, "FlaxEngine.CSharp.pdb");
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DeployFile(src, dst, "FlaxEngine.CSharp.xml");
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DeployFile(src, dst, "Newtonsoft.Json.pdb");
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DeployFiles(src, dst, "*.dll");
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DeployFiles(src, dst, "*.so");
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DeployFile(src, dst, "libmonosgen-2.0.so.1");
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DeployFile(src, dst, "libmonosgen-2.0.so.1.0.0");
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DeployFile(src, dst, "Logo.png");
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}
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else
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{
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throw new NotImplementedException();
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