Better wording for README.md
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README.md
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README.md
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Flax Engine is a high quality modern 3D game engine written in C++ and C#.
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From stunning graphics to powerful scripts - Flax can give everything for your games. Designed for fast workflow with many ready to use features waiting for you right now. To learn more see the website ([www.flaxengine.com](https://flaxengine.com)).
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This repository contains full source code of the Flax (excluding NDA-protected platforms support). Anyone is welcome to contribute or use the modified source in Flax-based games.
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This repository contains full source code of the Flax Engine (excluding NDA-protected platforms support). Anyone is welcome to contribute or use the modified source in Flax-based games.
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# Development
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@@ -69,15 +69,15 @@ If building on Windows to support Vulkan rendering, first install the Vulkan SDK
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- **Binaries/** - executable files
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- **Editor/** - Flax Editor binaries
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- **Tools/** - tools binaries
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- **Cache/** - local data cache folder used by engine and tools
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- **Cache/** - local data cache folder used by the engine and tools
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- **Intermediate/** - intermediate files and cache for engine build
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- ***ProjectName*/** - per-project build cache data
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- **Deps/** - Flax.Build dependencies building cache
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- **Projects/** - project files location
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- **Content/** - assets and binary files used by engine and editor
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- **Content/** - assets and binary files used by the engine and editor
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- **Development/** - engine development files
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- **Scripts/** - utility scripts
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- **packages/** - Nuget packages cache location
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- **packages/** - NuGet packages cache location
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- **Source/** - source code location
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- **Editor/** - Flax Editor source code
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- **Engine/** - Flax Engine source code
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@@ -88,7 +88,7 @@ If building on Windows to support Vulkan rendering, first install the Vulkan SDK
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- **Binaries/** - per-platform binaries
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- **Game/** - Flax Game binaries
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- **Mono/** - Mono runtime files and data
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- **ThirdParty/** - prebuild 3rd Party binaries
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- **ThirdParty/** - prebuilt 3rd Party binaries
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- **Shaders/** - shaders source code
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- **ThirdParty/** - 3rd Party source code
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- **Tools/** - development tools source code
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