remove usage of System.Linq
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@@ -1,7 +1,6 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices.Marshalling;
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using FlaxEngine;
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@@ -35,7 +34,7 @@ namespace FlaxEditor.Content.Settings
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/// The layers names.
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/// </summary>
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[EditorOrder(10), EditorDisplay("Terrain Layers", EditorDisplayAttribute.InlineStyle), Collection(CanResize = false, Display = CollectionAttribute.DisplayType.Inline)]
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public string[] TerrainLayers = Enumerable.Repeat(string.Empty, 8).ToArray();
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public string[] TerrainLayers = new string[8];
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/// <summary>
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/// Gets the current terrain layer names. Returns "Layer" + index for layers without a name.
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@@ -43,7 +42,7 @@ namespace FlaxEditor.Content.Settings
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/// <returns>The layer names.</returns>
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public static string[] GetCurrentTerrainLayers()
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{
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string[] layerNames = GameSettings.Load<LayersAndTagsSettings>().TerrainLayers.ToArray();
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string[] layerNames = GameSettings.Load<LayersAndTagsSettings>().TerrainLayers;
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for (int i = 0; i < layerNames.Length; i++)
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{
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