Fix PhysicsMaterial not updating in Colliders after asset reload

This commit is contained in:
2024-06-08 19:21:13 +03:00
parent 07371ddfdf
commit 7614481d78

View File

@@ -21,6 +21,8 @@ Collider::Collider(const SpawnParams& params)
, _cachedScale(1.0f)
, _contactOffset(2.0f)
{
Material.Loaded.Bind<Collider, &Collider::OnMaterialChanged>(this);
Material.Unload.Bind<Collider, &Collider::OnMaterialChanged>(this);
Material.Changed.Bind<Collider, &Collider::OnMaterialChanged>(this);
}