Clamp location of multiblend data.
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@@ -617,8 +617,9 @@ namespace FlaxEditor.Surface.Archetypes
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public override void SetLocation(int index, Float2 location)
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{
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var dataA = (Float4)_node.Values[4 + index * 2];
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var ranges = (Float4)_node.Values[0];
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dataA.X = location.X;
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dataA.X = Mathf.Clamp(location.X, ranges.X, ranges.Y);
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_node.Values[4 + index * 2] = dataA;
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_node.Surface.MarkAsEdited();
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@@ -750,9 +751,10 @@ namespace FlaxEditor.Surface.Archetypes
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public override void SetLocation(int index, Float2 location)
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{
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var dataA = (Float4)_node.Values[4 + index * 2];
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var ranges = (Float4)_node.Values[0];
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dataA.X = location.X;
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dataA.Y = location.Y;
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dataA.X = Mathf.Clamp(location.X, ranges.X, ranges.Y);
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dataA.Y = Mathf.Clamp(location.Y, ranges.Z, ranges.W);
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_node.Values[4 + index * 2] = dataA;
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_node.Surface.MarkAsEdited();
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