Fix transparent materials flickering without DDGI

This commit is contained in:
Wojtek Figat
2026-01-12 20:47:03 +01:00
parent baddfec6d1
commit 788d8660b8

View File

@@ -305,6 +305,8 @@ float3 SampleDDGIIrradiance(DDGIData data, Texture2D<snorm float4> probesData, T
uint cascadeIndex = DDGI_DEBUG_CASCADE;
#else
uint cascadeIndex = 0;
if (data.CascadesCount == 0)
return float3(0, 0, 0);
for (; cascadeIndex < data.CascadesCount; cascadeIndex++)
{
// Get cascade data