Merge branch 'update-mainmenu-shortkeys' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mainmenu-shortkeys

This commit is contained in:
Wojtek Figat
2023-04-04 17:36:46 +02:00
2 changed files with 45 additions and 12 deletions

View File

@@ -39,6 +39,7 @@ namespace FlaxEditor.Modules
private ContextMenuButton _menuFileSaveScenes;
private ContextMenuButton _menuFileCloseScenes;
private ContextMenuButton _menuFileGenerateScriptsProjectFiles;
private ContextMenuButton _menuSaveAll;
private ContextMenuButton _menuEditUndo;
private ContextMenuButton _menuEditRedo;
private ContextMenuButton _menuEditCut;
@@ -47,6 +48,7 @@ namespace FlaxEditor.Modules
private ContextMenuButton _menuEditDelete;
private ContextMenuButton _menuEditDuplicate;
private ContextMenuButton _menuEditSelectAll;
private ContextMenuButton _menuEditFind;
private ContextMenuButton _menuSceneMoveActorToViewport;
private ContextMenuButton _menuSceneAlignActorWithViewport;
private ContextMenuButton _menuSceneAlignViewportWithActor;
@@ -136,6 +138,11 @@ namespace FlaxEditor.Modules
/// </summary>
public MainMenuButton MenuHelp { get; private set; }
/// <summary>
/// Fired when the main menu short cut keys are updated. Can be used to update plugin short cut keys.
/// </summary>
public event Action MainMenuShortcutKeysUpdated;
internal UIModule(Editor editor)
: base(editor)
{
@@ -464,11 +471,13 @@ namespace FlaxEditor.Modules
Parent = mainWindow
};
var inputOptions = Editor.Options.Options.Input;
// File
MenuFile = MainMenu.AddButton("File");
var cm = MenuFile.ContextMenu;
cm.VisibleChanged += OnMenuFileShowHide;
cm.AddButton("Save All", "Ctrl+S", Editor.SaveAll);
_menuSaveAll = cm.AddButton("Save All", inputOptions.Save.ToString(), Editor.SaveAll);
_menuFileSaveScenes = cm.AddButton("Save scenes", Editor.Scene.SaveScenes);
_menuFileCloseScenes = cm.AddButton("Close scenes", Editor.Scene.CloseAllScenes);
cm.AddSeparator();
@@ -484,18 +493,18 @@ namespace FlaxEditor.Modules
MenuEdit = MainMenu.AddButton("Edit");
cm = MenuEdit.ContextMenu;
cm.VisibleChanged += OnMenuEditShowHide;
_menuEditUndo = cm.AddButton(string.Empty, "Ctrl+Z", Editor.PerformUndo);
_menuEditRedo = cm.AddButton(string.Empty, "Ctrl+Y", Editor.PerformRedo);
_menuEditUndo = cm.AddButton(string.Empty, inputOptions.Undo.ToString(), Editor.PerformUndo);
_menuEditRedo = cm.AddButton(string.Empty, inputOptions.Redo.ToString(), Editor.PerformRedo);
cm.AddSeparator();
_menuEditCut = cm.AddButton("Cut", "Ctrl+X", Editor.SceneEditing.Cut);
_menuEditCopy = cm.AddButton("Copy", "Ctrl+C", Editor.SceneEditing.Copy);
_menuEditPaste = cm.AddButton("Paste", "Ctrl+V", Editor.SceneEditing.Paste);
_menuEditCut = cm.AddButton("Cut", inputOptions.Cut.ToString(), Editor.SceneEditing.Cut);
_menuEditCopy = cm.AddButton("Copy", inputOptions.Copy.ToString(), Editor.SceneEditing.Copy);
_menuEditPaste = cm.AddButton("Paste", inputOptions.Paste.ToString(), Editor.SceneEditing.Paste);
cm.AddSeparator();
_menuEditDelete = cm.AddButton("Delete", "Del", Editor.SceneEditing.Delete);
_menuEditDuplicate = cm.AddButton("Duplicate", "Ctrl+D", Editor.SceneEditing.Duplicate);
_menuEditDelete = cm.AddButton("Delete", inputOptions.Delete.ToString(), Editor.SceneEditing.Delete);
_menuEditDuplicate = cm.AddButton("Duplicate", inputOptions.Duplicate.ToString(), Editor.SceneEditing.Duplicate);
cm.AddSeparator();
_menuEditSelectAll = cm.AddButton("Select all", "Ctrl+A", Editor.SceneEditing.SelectAllScenes);
cm.AddButton("Find", "Ctrl+F", Editor.Windows.SceneWin.Search);
_menuEditSelectAll = cm.AddButton("Select all", inputOptions.SelectAll.ToString(), Editor.SceneEditing.SelectAllScenes);
_menuEditFind = cm.AddButton("Find", inputOptions.Search.ToString(), Editor.Windows.SceneWin.Search);
// Scene
MenuScene = MainMenu.AddButton("Scene");
@@ -512,8 +521,8 @@ namespace FlaxEditor.Modules
MenuGame = MainMenu.AddButton("Game");
cm = MenuGame.ContextMenu;
cm.VisibleChanged += OnMenuGameShowHide;
_menuGamePlay = cm.AddButton("Play", "F5", Editor.Simulation.RequestStartPlay);
_menuGamePause = cm.AddButton("Pause", "F6", Editor.Simulation.RequestPausePlay);
_menuGamePlay = cm.AddButton("Play", inputOptions.Play.ToString(), Editor.Simulation.RequestStartPlay);
_menuGamePause = cm.AddButton("Pause", inputOptions.Pause.ToString(), Editor.Simulation.RequestPausePlay);
cm.AddSeparator();
cm.AddButton("Cook&Run", Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip("Runs Game Cooker to build the game for this platform and runs the game after.");
cm.AddButton("Run cooked game", Editor.Windows.GameCookerWin.RunCooked).LinkTooltip("Runs the game build from the last cooking output. Use Cook&Play or Game Cooker first.");
@@ -579,6 +588,28 @@ namespace FlaxEditor.Modules
cm.AddButton("Information about Flax", () => new AboutDialog().Show());
}
/// <summary>
/// Updates the short cut keys for the main menu
/// </summary>
public void UpdateMainMenuShortcuts()
{
var inputOptions = Editor.Options.Options.Input;
_menuSaveAll.ShortKeys = inputOptions.Save.ToString();
_menuEditUndo.ShortKeys = inputOptions.Undo.ToString();
_menuEditRedo.ShortKeys = inputOptions.Redo.ToString();
_menuEditCut.ShortKeys = inputOptions.Cut.ToString();
_menuEditCopy.ShortKeys = inputOptions.Copy.ToString();
_menuEditDelete.ShortKeys = inputOptions.Delete.ToString();
_menuEditDuplicate.ShortKeys = inputOptions.Duplicate.ToString();
_menuEditSelectAll.ShortKeys = inputOptions.SelectAll.ToString();
_menuEditFind.ShortKeys = inputOptions.Search.ToString();
_menuGamePlay.ShortKeys = inputOptions.Play.ToString();
_menuGamePause.ShortKeys = inputOptions.Pause.ToString();
MainMenuShortcutKeysUpdated?.Invoke();
}
private void InitToolstrip(RootControl mainWindow)
{
ToolStrip = new ToolStrip(34.0f, MainMenu.Bottom)

View File

@@ -144,6 +144,8 @@ namespace FlaxEditor.Windows
}
Editor.Options.Apply(_options);
Editor.UI.UpdateMainMenuShortcuts();
ClearDirtyFlag();
}