Add SDKs printing in Github Actions for more verbosity of the setup
This commit is contained in:
2
.github/workflows/build_android.yml
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2
.github/workflows/build_android.yml
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@@ -33,4 +33,4 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=ARM64 -platform=Android -configuration=Release -buildtargets=FlaxGame
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -arch=ARM64 -platform=Android -configuration=Release -buildtargets=FlaxGame
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4
.github/workflows/build_linux.yml
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4
.github/workflows/build_linux.yml
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@@ -36,7 +36,7 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Linux/CallBuildTool.sh -build -log -arch=x64 -platform=Linux -configuration=Development -buildtargets=FlaxEditor
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./Development/Scripts/Linux/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Linux -configuration=Development -buildtargets=FlaxEditor
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# Game
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game-linux:
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@@ -64,4 +64,4 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Linux/CallBuildTool.sh -build -log -arch=x64 -platform=Linux -configuration=Release -buildtargets=FlaxGame
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./Development/Scripts/Linux/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Linux -configuration=Release -buildtargets=FlaxGame
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4
.github/workflows/build_mac.yml
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4
.github/workflows/build_mac.yml
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@@ -30,7 +30,7 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -arch=x64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor
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# Game
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game-mac:
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@@ -55,4 +55,4 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -arch=x64 -platform=Mac -configuration=Release -buildtargets=FlaxGame
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./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -arch=x64 -platform=Mac -configuration=Release -buildtargets=FlaxGame
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4
.github/workflows/build_windows.yml
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4
.github/workflows/build_windows.yml
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@@ -30,7 +30,7 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
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# Game
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game-windows:
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@@ -55,4 +55,4 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Release -buildtargets=FlaxGame
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -arch=x64 -platform=Windows -configuration=Release -buildtargets=FlaxGame
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4
.github/workflows/tests.yml
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4
.github/workflows/tests.yml
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@@ -34,7 +34,7 @@ jobs:
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sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev
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- name: Build
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run: |
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./GenerateProjectFiles.sh -vs2022 -log -verbose
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./GenerateProjectFiles.sh -vs2022 -log -verbose -printSDKs
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./Development/Scripts/Linux/CallBuildTool.sh -build -log -arch=x64 -platform=Linux -configuration=Development -buildtargets=FlaxTestsTarget
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dotnet msbuild Source/Tools/Flax.Build.Tests/Flax.Build.Tests.csproj /m /t:Restore,Build /p:Configuration=Debug /p:Platform=AnyCPU /nologo
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dotnet msbuild Source/Tools/Flax.Build.Tests/Flax.Build.Tests.csproj /m /t:Restore,Build /p:Configuration=Debug /p:Platform=AnyCPU /nologo
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@@ -72,7 +72,7 @@ jobs:
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git lfs pull
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- name: Build
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run: |
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.\GenerateProjectFiles.bat -vs2022 -log -verbose
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.\GenerateProjectFiles.bat -vs2022 -log -verbose -printSDKs
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.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxTestsTarget
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dotnet msbuild Source\Tools\Flax.Build.Tests\Flax.Build.Tests.csproj /m /t:Restore,Build /p:Configuration=Debug /p:Platform=AnyCPU /nologo
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- name: Test
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