Fix game build
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@@ -109,7 +109,7 @@ bool GameBase::Init()
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PROFILE_CPU();
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// Preload splash screen texture
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if (GameBaseImpl::HeaderFlags & GameHeaderFlags::ShowSplashScreen)
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if (EnumHasAnyFlags(GameBaseImpl::HeaderFlags, GameHeaderFlags::ShowSplashScreen))
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{
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LOG(Info, "Loading splash screen");
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if (GameBaseImpl::SplashScreenId)
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