haha I did not copy paste that comment
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@@ -276,7 +276,7 @@ namespace FlaxEditor.SceneGraph.Actors
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Transform = actor.Transform,
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Position = actor.Box.Center,
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// Size the sphere to best fit the actor
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// Size the capsule to best fit the actor
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Radius = (float)actor.Sphere.Radius / Mathf.Max((float)actor.Scale.MaxValue, 0.0001f) * 0.707f,
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Height = 100f,
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};
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