absolute snap only in world space
This commit is contained in:
@@ -338,7 +338,7 @@ namespace FlaxEditor.Gizmo
|
|||||||
}
|
}
|
||||||
|
|
||||||
Vector3 absoluteDelta = Vector3.Zero;
|
Vector3 absoluteDelta = Vector3.Zero;
|
||||||
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled)
|
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled && ActiveTransformSpace == TransformSpace.World)
|
||||||
{
|
{
|
||||||
_hasAbsoluteSnapped = true;
|
_hasAbsoluteSnapped = true;
|
||||||
|
|
||||||
@@ -390,7 +390,7 @@ namespace FlaxEditor.Gizmo
|
|||||||
float snapValue = RotationSnapValue * Mathf.DegreesToRadians;
|
float snapValue = RotationSnapValue * Mathf.DegreesToRadians;
|
||||||
|
|
||||||
float absoluteDelta = 0.0f;
|
float absoluteDelta = 0.0f;
|
||||||
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled)
|
if (!_hasAbsoluteSnapped && AbsoluteSnapEnabled && ActiveTransformSpace == TransformSpace.World)
|
||||||
{
|
{
|
||||||
_hasAbsoluteSnapped = true;
|
_hasAbsoluteSnapped = true;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user