@@ -217,6 +217,7 @@ void AnimGraphExecutor::ProcessAnimation(AnimGraphImpulse* nodes, AnimGraphNode*
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const float animPrevPos = GetAnimSamplePos(length, anim, prevPos, speed);
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// Evaluate nested animations
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bool hasNested = false;
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if (anim->NestedAnims.Count() != 0)
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{
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for (auto& e : anim->NestedAnims)
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@@ -239,6 +240,7 @@ void AnimGraphExecutor::ProcessAnimation(AnimGraphImpulse* nodes, AnimGraphNode*
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GetAnimSamplePos(nestedAnim.Loop, nestedAnimLength, nestedAnim.StartTime, nestedAnimPrevPos, nestedAnimPos, nestedAnimPos, nestedAnimPrevPos);
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ProcessAnimation(nodes, node, true, nestedAnimLength, nestedAnimPos, nestedAnimPrevPos, nestedAnim.Anim, 1.0f, weight, mode);
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hasNested = true;
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||||
}
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||||
}
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}
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@@ -291,7 +293,7 @@ void AnimGraphExecutor::ProcessAnimation(AnimGraphImpulse* nodes, AnimGraphNode*
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dstNode.Scale = srcNode.Scale * weight;
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dstNode.Orientation = srcNode.Orientation * weight;
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}
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else
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||||
else if (!hasNested)
|
||||
{
|
||||
dstNode = srcNode;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user