Check for valid object id to map

This commit is contained in:
Wojtek Figat
2024-11-06 23:58:14 +01:00
parent 7f571a647f
commit 851e0b4239

View File

@@ -1314,6 +1314,7 @@ void NetworkReplicator::MapObjectId(Guid& objectId)
void NetworkReplicator::AddObjectIdMapping(const ScriptingObject* obj, const Guid& objectId)
{
CHECK(obj);
CHECK(objectId.IsValid());
const Guid id = obj->GetID();
NETWORK_REPLICATOR_LOG(Info, "[NetworkReplicator] Remap object ID={} into object {}:{}", objectId, id.ToString(), obj->GetType().ToString());
IdsRemappingTable[objectId] = id;