Merge branch 'master' into 1.5

# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
This commit is contained in:
Wojtek Figat
2022-12-28 16:59:11 +01:00
54 changed files with 245 additions and 99 deletions

View File

@@ -32,12 +32,14 @@ CreateAssetResult ImportShader::Import(CreateAssetContext& context)
LOG(Warning, "Empty shader source file.");
return CreateAssetResult::Error;
}
context.Data.Header.Chunks[SourceCodeChunk]->Data.Allocate(sourceCodeSize + 1);
const auto sourceCode = context.Data.Header.Chunks[SourceCodeChunk]->Get();
const auto& sourceCodeChunk = context.Data.Header.Chunks[SourceCodeChunk];
sourceCodeChunk->Data.Allocate(sourceCodeSize + 1);
const auto sourceCode = sourceCodeChunk->Get();
Platform::MemoryCopy(sourceCode, sourceCodeText.Get(), sourceCodeSize);
// Encrypt source code
Encryption::EncryptBytes(sourceCode, sourceCodeSize);
sourceCode[sourceCodeSize] = 0;
// Set Custom Data with Header
ShaderStorage::Header20 shaderHeader;

View File

@@ -55,8 +55,8 @@ struct AxisData
namespace InputImpl
{
Dictionary<StringView, ActionData> Actions;
Dictionary<StringView, AxisData> Axes;
Dictionary<String, ActionData> Actions;
Dictionary<String, AxisData> Axes;
bool GamepadsChanged = true;
Array<AxisEvaluation> AxesValues;
InputDevice::EventQueue InputEvents;

View File

@@ -123,6 +123,9 @@ namespace FlaxEngine
/// <returns>The child actor.</returns>
public Actor AddChild(Type type)
{
if (type.IsAbstract)
return null;
var result = (Actor)New(type);
result.SetParent(this, false, false);
return result;
@@ -135,6 +138,9 @@ namespace FlaxEngine
/// <returns>The child actor.</returns>
public T AddChild<T>() where T : Actor
{
if (typeof(T).IsAbstract)
return null;
var result = New<T>();
result.SetParent(this, false, false);
return result;
@@ -172,6 +178,9 @@ namespace FlaxEngine
var result = GetChild<T>();
if (result == null)
{
if (typeof(T).IsAbstract)
return null;
result = New<T>();
result.SetParent(this, false, false);
}
@@ -185,6 +194,9 @@ namespace FlaxEngine
/// <returns>The created script instance, null otherwise.</returns>
public Script AddScript(Type type)
{
if (type.IsAbstract)
return null;
var script = (Script)New(type);
script.Parent = this;
return script;
@@ -197,6 +209,9 @@ namespace FlaxEngine
/// <returns>The created script instance, null otherwise.</returns>
public T AddScript<T>() where T : Script
{
if (typeof(T).IsAbstract)
return null;
var script = New<T>();
script.Parent = this;
return script;

View File

@@ -207,6 +207,9 @@ public:
T* result = (T*)GetChild(T::GetStaticClass());
if (!result)
{
if (T::GetStaticClass()->IsAbstract())
return nullptr;
result = New<T>();
result->SetParent(this, false, false);
}

View File

@@ -176,6 +176,12 @@ bool LevelImpl::spawnActor(Actor* actor, Actor* parent)
return true;
}
if (actor->GetType().ManagedClass->IsAbstract())
{
Log::Exception(TEXT("Cannot spawn abstract actor type."));
return true;
}
if (actor->Is<Scene>())
{
// Spawn scene

View File

@@ -71,6 +71,16 @@ namespace FlaxEngine.GUI
/// </summary>
public event Action<Button> ButtonClicked;
/// <summary>
/// Event fired when users mouse enters the control.
/// </summary>
public event Action HoverBegin;
/// <summary>
/// Event fired when users mouse leaves the control.
/// </summary>
public event Action HoverEnd;
/// <summary>
/// Gets or sets the brush used for background drawing.
/// </summary>
@@ -232,6 +242,14 @@ namespace FlaxEngine.GUI
Render2D.DrawText(_font?.GetFont(), TextMaterial, _text, clientRect, textColor, TextAlignment.Center, TextAlignment.Center);
}
/// <inheritdoc />
public override void OnMouseEnter(Float2 location)
{
base.OnMouseEnter(location);
HoverBegin?.Invoke();
}
/// <inheritdoc />
public override void OnMouseLeave()
{
@@ -240,6 +258,8 @@ namespace FlaxEngine.GUI
OnPressEnd();
}
HoverEnd?.Invoke();
base.OnMouseLeave();
}

View File

@@ -139,6 +139,12 @@ namespace FlaxEngine.GUI
/// </summary>
public event Action<KeyboardKeys> KeyUp;
/// <summary>
/// Gets or sets a value indicating whether the text box can end edit via left click outside of the control
/// </summary>
[HideInEditor]
public bool EndEditOnClick { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether this is a multiline text box control.
/// </summary>
@@ -1042,9 +1048,37 @@ namespace FlaxEngine.GUI
// Animate view offset
_viewOffset = isDeltaSlow ? _targetViewOffset : Float2.Lerp(_viewOffset, _targetViewOffset, deltaTime * 20.0f);
// Clicking outside of the text box will end text editing. Left will keep the value, right will restore original value
if (_isEditing && EndEditOnClick)
{
if (!IsMouseOver && RootWindow.ContainsFocus)
{
if (Input.GetMouseButtonDown(MouseButton.Left))
{
RemoveFocus();
}
else if (Input.GetMouseButtonDown(MouseButton.Right))
{
RestoreTextFromStart();
RemoveFocus();
}
}
}
base.Update(deltaTime);
}
/// <summary>
/// Restores the Text from the start.
/// </summary>
public void RestoreTextFromStart()
{
// Restore text from start
SetSelection(-1);
_text = _onStartEditValue;
OnTextChanged();
}
/// <inheritdoc />
public override void OnGotFocus()
{
@@ -1300,13 +1334,10 @@ namespace FlaxEngine.GUI
}
case KeyboardKeys.Escape:
{
// Restore text from start
SetSelection(-1);
_text = _onStartEditValue;
RestoreTextFromStart();
if (!IsNavFocused)
RemoveFocus();
OnTextChanged();
return true;
}