Don't sue
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@@ -409,7 +409,7 @@ namespace FlaxEditor.Surface
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/// <summary>
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/// <summary>
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/// Called after adding the control to the surface after paste.
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/// Called after adding the control to the surface after paste.
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/// </summary>
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/// </summary>
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/// <param name="idsMapping">The nodes IDs mapping (original node ID to pasted node ID). Can be sued to update internal node's data after paste operation from the original data.</param>
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/// <param name="idsMapping">The nodes IDs mapping (original node ID to pasted node ID). Can be used to update internal node's data after paste operation from the original data.</param>
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public virtual void OnPasted(System.Collections.Generic.Dictionary<uint, uint> idsMapping)
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public virtual void OnPasted(System.Collections.Generic.Dictionary<uint, uint> idsMapping)
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{
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{
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}
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}
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@@ -74,7 +74,7 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
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API_FUNCTION() static bool CanClear(void* context = nullptr);
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API_FUNCTION() static bool CanClear(void* context = nullptr);
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#endif
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#endif
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// Gets the last view position when rendering the current context. Can be sued for custom culling or LODing when drawing more complex shapes.
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// Gets the last view position when rendering the current context. Can be used for custom culling or LODing when drawing more complex shapes.
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static Vector3 GetViewPos();
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static Vector3 GetViewPos();
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/// <summary>
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/// <summary>
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