Fixed more typos in Source\Engine\Content
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@@ -346,7 +346,7 @@ void AssetsCache::RegisterAssets(FlaxStorage* storage)
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// Check if storage contains ID which has been already registered
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if (FindAsset(e.ID, info))
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{
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LOG(Warning, "Founded dupplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path);
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LOG(Warning, "Founded duplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path);
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duplicatedEntries.Add(i);
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}
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}
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