Fixed more typos in Source\Engine\Content

This commit is contained in:
VNC
2020-12-29 03:41:01 +01:00
parent 8a7cb34e93
commit 8b2a8d22b3
4 changed files with 5 additions and 5 deletions

View File

@@ -370,7 +370,7 @@ public:
/// <summary> /// <summary>
/// Gets the current stack trace of the current thread Visual Script execution. /// Gets the current stack trace of the current thread Visual Script execution.
/// </summary> /// </summary>
/// <returns>The the stack trace string.</returns> /// <returns>The stack trace string.</returns>
static String GetStackTrace(); static String GetStackTrace();
/// <summary> /// <summary>

View File

@@ -346,7 +346,7 @@ void AssetsCache::RegisterAssets(FlaxStorage* storage)
// Check if storage contains ID which has been already registered // Check if storage contains ID which has been already registered
if (FindAsset(e.ID, info)) if (FindAsset(e.ID, info))
{ {
LOG(Warning, "Founded dupplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path); LOG(Warning, "Founded duplicated asset \'{0}\'. Locations: \'{1}\' and \'{2}\'", e.ID, storagePath, info.Path);
duplicatedEntries.Add(i); duplicatedEntries.Add(i);
} }
} }

View File

@@ -42,7 +42,7 @@ public:
public: public:
/// <summary> /// <summary>
/// Determinates whenever the virtual assets are supported by this asset tpe factory. /// Determines whenever the virtual assets are supported by this asset tpe factory.
/// </summary> /// </summary>
/// <returns>True if can create virtual assets, otherwise false.</returns> /// <returns>True if can create virtual assets, otherwise false.</returns>
virtual bool SupportsVirtualAssets() const virtual bool SupportsVirtualAssets() const

View File

@@ -54,7 +54,7 @@ public:
/// <returns>Width in pixels</returns> /// <returns>Width in pixels</returns>
FORCE_INLINE uint32 GetWidth() const FORCE_INLINE uint32 GetWidth() const
{ {
// We use contant size // We use constant size
return 256; return 256;
} }
@@ -64,7 +64,7 @@ public:
/// <returns>Height in pixels</returns> /// <returns>Height in pixels</returns>
FORCE_INLINE uint32 GetHeight() const FORCE_INLINE uint32 GetHeight() const
{ {
// We use contant size // We use constant size
return 1; return 1;
} }