Apply review changes

Applied review changes and one additional skip of an unused variable
This commit is contained in:
W2.Wizard
2021-02-21 17:03:58 +01:00
parent 3c603d7f09
commit 8b3fc9842d
4 changed files with 17 additions and 13 deletions

View File

@@ -68,6 +68,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
var e = (ParticleEmitterTrack)track;
Guid id = new Guid(stream.ReadBytes(16));
e.Asset = FlaxEngine.Content.LoadAsync<ParticleEmitter>(id);
stream.ReadInt32(); // Skip emitterIndex
var m = e.TrackMedia;
m.StartFrame = stream.ReadInt32();
m.DurationFrames = stream.ReadInt32();

View File

@@ -229,6 +229,7 @@ namespace FlaxEditor.Options
BorderNormal = Color.FromBgra(0xFF54545C),
TextBoxBackground = Color.FromBgra(0xFF333337),
TextBoxBackgroundSelected = Color.FromBgra(0xFF3F3F46),
ProgressNormal = Color.FromBgra(0xFF0ad328),
// Fonts
FontTitle = options.Interface.TitleFont.GetFont(),
@@ -247,12 +248,11 @@ namespace FlaxEditor.Options
StatusBarSizeGrip = Editor.Icons.StatusBarSizeGrip12,
Translate = Editor.Icons.Translate16,
Rotate = Editor.Icons.Rotate16,
Scale = Editor.Icons.Scale16
Scale = Editor.Icons.Scale16,
SharedTooltip = new Tooltip()
};
style.DragWindow = style.BackgroundSelected * 0.7f;
style.ProgressNormal = Color.FromBgra(0xFF0ad328);
style.SharedTooltip = new Tooltip();
return style;
}

View File

@@ -385,20 +385,14 @@ namespace FlaxEditor.SceneGraph.GUI
public ReparentAction(List<Actor> actors)
{
var allActors = new List<Actor>
{
Capacity = Mathf.NextPowerOfTwo(actors.Count)
};
var allActors = new List<Actor>(Mathf.NextPowerOfTwo(actors.Count));
for (int i = 0; i < actors.Count; i++)
{
GetAllActors(allActors, actors[i]);
}
var allScripts = new List<Script>
{
Capacity = allActors.Capacity
};
var allScripts = new List<Script>(allActors.Capacity);
GetAllScripts(allActors, allScripts);
int allCount = allActors.Count + allScripts.Count;
@@ -413,6 +407,7 @@ namespace FlaxEditor.SceneGraph.GUI
_prefabIds[i] = allActors[i].PrefabID;
_prefabObjectIds[i] = allActors[i].PrefabObjectID;
}
for (int i = 0; i < allScripts.Count; i++)
{
int j = _actorsCount + i;
@@ -746,20 +741,28 @@ namespace FlaxEditor.SceneGraph.GUI
{
if (assetItem.IsOfType<SkinnedModel>())
return true;
if (assetItem.IsOfType<Model>())
return true;
if (assetItem.IsOfType<AudioClip>())
return true;
if (assetItem.IsOfType<Prefab>())
return true;
if (assetItem.IsOfType<CollisionData>())
return true;
if (assetItem.IsOfType<ParticleSystem>())
return true;
if (assetItem.IsOfType<SceneAnimation>())
return true;
if (assetItem is VisualScriptItem visualScriptItem && new ScriptType(typeof(Actor)).IsAssignableFrom(visualScriptItem.ScriptType) && visualScriptItem.ScriptType.CanCreateInstance)
return true;
return false;
}

View File

@@ -623,7 +623,7 @@ namespace FlaxEditor.Surface
for (int j = 0; j < boxesCount; j++)
{
var id = stream.ReadByte();
uint type = stream.ReadUInt32();
stream.ReadUInt32(); // Skip type
ushort connectionsCnt = stream.ReadUInt16();
ConnectionHint hint;