Add NetworkReplicator::MapObjectId for networked object identifies mapping
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@@ -1302,6 +1302,11 @@ bool NetworkReplicator::HasObject(const ScriptingObject* obj)
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return false;
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}
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void NetworkReplicator::MapObjectId(Guid& objectId)
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{
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IdsRemappingTable.TryGet(objectId, objectId);
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}
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ScriptingObject* NetworkReplicator::ResolveForeignObject(Guid objectId)
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{
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if (const auto& object = ResolveObject(objectId))
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