Fix Lightmap UVs Source not working in model import options
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@@ -213,6 +213,7 @@ struct InternalModelOptions
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to->ImportLODs = from->ImportLODs;
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to->ImportVertexColors = from->ImportVertexColors;
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to->ImportBlendShapes = from->ImportBlendShapes;
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to->LightmapUVsSource = from->LightmapUVsSource;
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to->CollisionMeshesPrefix = MUtils::ToString(from->CollisionMeshesPrefix);
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to->Scale = from->Scale;
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to->Rotation = from->Rotation;
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