Refactor ControlReference to use FlaxObjectRefPickerControl as a base class

#3123
This commit is contained in:
Wojtek Figat
2025-03-04 20:32:06 +01:00
parent 520bab7463
commit 93442ec8fa
2 changed files with 28 additions and 444 deletions

View File

@@ -2,15 +2,9 @@
using System;
using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph;
using FlaxEditor.SceneGraph.GUI;
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
using Object = FlaxEngine.Object;
namespace FlaxEditor.CustomEditors.Editors;
@@ -18,433 +12,17 @@ namespace FlaxEditor.CustomEditors.Editors;
/// <summary>
/// The reference picker control used for UIControls using ControlReference.
/// </summary>
public class UIControlRefPickerControl : Control
internal class UIControlRefPickerControl : FlaxObjectRefPickerControl
{
private Type _controlType;
private UIControl _value;
private ActorTreeNode _linkedTreeNode;
private string _valueName;
private bool _supportsPickDropDown;
private bool _isMouseDown;
private Float2 _mouseDownPos;
private Float2 _mousePos;
private bool _hasValidDragOver;
private DragActors _dragActors;
private DragHandlers _dragHandlers;
/// <summary>
/// The presenter using this control.
/// Type of the control to pick.
/// </summary>
public IPresenterOwner PresenterContext;
/// <summary>
/// Occurs when value gets changed.
/// </summary>
public event Action ValueChanged;
/// <summary>
/// The type of the Control
/// </summary>
/// <exception cref="ArgumentException">Throws exception if value is not a subclass of control.</exception>
public Type ControlType
{
get => _controlType;
set
{
if (_controlType == value)
return;
if (!value.IsSubclassOf(typeof(Control)))
throw new ArgumentException(string.Format("Invalid type for UIControlObjectRefPicker. Input type: {0}", value));
_controlType = value;
_supportsPickDropDown = typeof(Control).IsAssignableFrom(value);
// Deselect value if it's not valid now
if (!IsValid(_value))
Value = null;
}
}
/// <summary>
/// The UIControl value.
/// </summary>
public UIControl Value
{
get => _value;
set
{
if (_value == value)
return;
if (!IsValid(value))
value = null;
// Special case for missing objects (eg. referenced actor in script that is deleted in editor)
if (value != null && (Object.GetUnmanagedPtr(value) == IntPtr.Zero || value.ID == Guid.Empty))
value = null;
_value = value;
// Get name to display
if (_value != null)
_valueName = _value.Name;
else
_valueName = string.Empty;
// Update tooltip
if (_value is SceneObject sceneObject)
TooltipText = Utilities.Utils.GetTooltip(sceneObject);
else
TooltipText = string.Empty;
OnValueChanged();
}
}
/// <summary>
/// Gets or sets the selected object value by identifier.
/// </summary>
public Guid ValueID
{
get => _value ? _value.ID : Guid.Empty;
set => Value = Object.Find<UIControl>(ref value);
}
/// <summary>
/// Initializes a new instance of the <see cref="UIControlRefPickerControl"/> class.
/// </summary>
public UIControlRefPickerControl()
: base(0, 0, 50, 16)
{
}
private void OnValueChanged()
{
ValueChanged?.Invoke();
}
private void ShowDropDownMenu()
{
Focus();
if (typeof(Control).IsAssignableFrom(_controlType))
{
ActorSearchPopup.Show(this, new Float2(0, Height), IsValid, actor =>
{
Value = actor as UIControl;
RootWindow.Focus();
Focus();
}, PresenterContext);
}
}
private bool IsValid(Actor actor)
{
return actor == null || actor is UIControl a && a.Control.GetType() == _controlType;
}
private bool ValidateDragActor(ActorNode a)
{
if (!IsValid(a.Actor))
return false;
if (PresenterContext is PrefabWindow prefabWindow)
{
if (prefabWindow.Tree == a.TreeNode.ParentTree)
return true;
}
else if (PresenterContext is PropertiesWindow || PresenterContext == null)
{
if (a.ParentScene != null)
return true;
}
return false;
}
public Type ControlType;
/// <inheritdoc />
public override void Draw()
protected override bool IsValid(Object obj)
{
base.Draw();
// Cache data
var style = Style.Current;
bool isSelected = _value != null;
bool isEnabled = EnabledInHierarchy;
var frameRect = new Rectangle(0, 0, Width, 16);
if (isSelected)
frameRect.Width -= 16;
if (_supportsPickDropDown)
frameRect.Width -= 16;
var nameRect = new Rectangle(2, 1, frameRect.Width - 4, 14);
var button1Rect = new Rectangle(nameRect.Right + 2, 1, 14, 14);
var button2Rect = new Rectangle(button1Rect.Right + 2, 1, 14, 14);
// Draw frame
Render2D.DrawRectangle(frameRect, isEnabled && (IsMouseOver || IsNavFocused) ? style.BorderHighlighted : style.BorderNormal);
// Check if has item selected
if (isSelected)
{
// Draw name
Render2D.PushClip(nameRect);
Render2D.DrawText(style.FontMedium, $"{_valueName} ({Utilities.Utils.GetPropertyNameUI(ControlType.GetTypeDisplayName())})", nameRect, isEnabled ? style.Foreground : style.ForegroundDisabled, TextAlignment.Near, TextAlignment.Center);
Render2D.PopClip();
// Draw deselect button
Render2D.DrawSprite(style.Cross, button1Rect, isEnabled && button1Rect.Contains(_mousePos) ? style.Foreground : style.ForegroundGrey);
}
else
{
// Draw info
Render2D.PushClip(nameRect);
Render2D.DrawText(style.FontMedium, ControlType != null ? $"None ({Utilities.Utils.GetPropertyNameUI(ControlType.GetTypeDisplayName())})" : "-", nameRect, isEnabled ? style.ForegroundGrey : style.ForegroundGrey.AlphaMultiplied(0.75f), TextAlignment.Near, TextAlignment.Center);
Render2D.PopClip();
}
// Draw picker button
if (_supportsPickDropDown)
{
var pickerRect = isSelected ? button2Rect : button1Rect;
Render2D.DrawSprite(style.ArrowDown, pickerRect, isEnabled && pickerRect.Contains(_mousePos) ? style.Foreground : style.ForegroundGrey);
}
// Check if drag is over
if (IsDragOver && _hasValidDragOver)
{
var bounds = new Rectangle(Float2.Zero, Size);
Render2D.FillRectangle(bounds, style.Selection);
Render2D.DrawRectangle(bounds, style.SelectionBorder);
}
}
/// <inheritdoc />
public override void OnMouseEnter(Float2 location)
{
_mousePos = location;
_mouseDownPos = Float2.Minimum;
base.OnMouseEnter(location);
}
/// <inheritdoc />
public override void OnMouseLeave()
{
_mousePos = Float2.Minimum;
// Check if start drag drop
if (_isMouseDown)
{
// Do the drag
DoDrag();
// Clear flag
_isMouseDown = false;
}
base.OnMouseLeave();
}
/// <inheritdoc />
public override void OnMouseMove(Float2 location)
{
_mousePos = location;
// Check if start drag drop
if (_isMouseDown && Float2.Distance(location, _mouseDownPos) > 10.0f)
{
// Do the drag
DoDrag();
// Clear flag
_isMouseDown = false;
}
base.OnMouseMove(location);
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
// Clear flag
_isMouseDown = false;
}
// Cache data
bool isSelected = _value != null;
var frameRect = new Rectangle(0, 0, Width, 16);
if (isSelected)
frameRect.Width -= 16;
if (_supportsPickDropDown)
frameRect.Width -= 16;
var nameRect = new Rectangle(2, 1, frameRect.Width - 4, 14);
var button1Rect = new Rectangle(nameRect.Right + 2, 1, 14, 14);
var button2Rect = new Rectangle(button1Rect.Right + 2, 1, 14, 14);
// Deselect
if (_value != null && button1Rect.Contains(ref location))
Value = null;
// Picker dropdown menu
if (_supportsPickDropDown && (isSelected ? button2Rect : button1Rect).Contains(ref location))
{
ShowDropDownMenu();
return true;
}
if (button == MouseButton.Left)
{
_isMouseDown = false;
// Highlight actor or script reference
if (!_hasValidDragOver && !IsDragOver && nameRect.Contains(location))
{
Actor actor = _value;
if (actor != null)
{
if (_linkedTreeNode != null && _linkedTreeNode.Actor == actor)
{
_linkedTreeNode.ExpandAllParents();
_linkedTreeNode.StartHighlight();
}
else
{
_linkedTreeNode = Editor.Instance.Scene.GetActorNode(actor).TreeNode;
_linkedTreeNode.ExpandAllParents();
Editor.Instance.Windows.SceneWin.SceneTreePanel.ScrollViewTo(_linkedTreeNode, true);
_linkedTreeNode.StartHighlight();
}
return true;
}
}
// Reset valid drag over if still true at this point
if (_hasValidDragOver)
_hasValidDragOver = false;
}
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override bool OnMouseDown(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
// Set flag
_isMouseDown = true;
_mouseDownPos = location;
}
return base.OnMouseDown(location, button);
}
/// <inheritdoc />
public override bool OnMouseDoubleClick(Float2 location, MouseButton button)
{
Focus();
// Check if has object selected
if (_value != null)
{
if (_linkedTreeNode != null)
{
_linkedTreeNode.StopHighlight();
_linkedTreeNode = null;
}
// Select object
if (_value is Actor actor)
Editor.Instance.SceneEditing.Select(actor);
}
return base.OnMouseDoubleClick(location, button);
}
/// <inheritdoc />
public override void OnSubmit()
{
base.OnSubmit();
// Picker dropdown menu
if (_supportsPickDropDown)
ShowDropDownMenu();
}
private void DoDrag()
{
// Do the drag drop operation if has selected element
if (_value != null)
{
if (_value is Actor actor)
DoDragDrop(DragActors.GetDragData(actor));
}
}
private DragDropEffect DragEffect => _hasValidDragOver ? DragDropEffect.Move : DragDropEffect.None;
/// <inheritdoc />
public override DragDropEffect OnDragEnter(ref Float2 location, DragData data)
{
base.OnDragEnter(ref location, data);
// Ensure to have valid drag helpers (uses lazy init)
if (_dragActors == null)
_dragActors = new DragActors(ValidateDragActor);
if (_dragHandlers == null)
{
_dragHandlers = new DragHandlers
{
_dragActors,
};
}
_hasValidDragOver = _dragHandlers.OnDragEnter(data) != DragDropEffect.None;
return DragEffect;
}
/// <inheritdoc />
public override DragDropEffect OnDragMove(ref Float2 location, DragData data)
{
base.OnDragMove(ref location, data);
return DragEffect;
}
/// <inheritdoc />
public override void OnDragLeave()
{
_hasValidDragOver = false;
_dragHandlers.OnDragLeave();
base.OnDragLeave();
}
/// <inheritdoc />
public override DragDropEffect OnDragDrop(ref Float2 location, DragData data)
{
var result = DragEffect;
base.OnDragDrop(ref location, data);
if (_dragActors.HasValidDrag)
{
Value = _dragActors.Objects[0].Actor as UIControl;
}
return result;
}
/// <inheritdoc />
public override void OnDestroy()
{
_value = null;
_controlType = null;
_valueName = null;
_linkedTreeNode = null;
base.OnDestroy();
return obj == null || (obj is UIControl control && control.Control.GetType() == ControlType);
}
}
@@ -452,7 +30,7 @@ public class UIControlRefPickerControl : Control
/// ControlReferenceEditor class.
/// </summary>
[CustomEditor(typeof(ControlReference<>)), DefaultEditor]
public class ControlReferenceEditor : CustomEditor
internal class ControlReferenceEditor : CustomEditor
{
private CustomElement<UIControlRefPickerControl> _element;
@@ -475,6 +53,7 @@ public class ControlReferenceEditor : CustomEditor
{
_element.CustomControl.PresenterContext = Presenter.Owner;
_element.CustomControl.ControlType = genType;
_element.CustomControl.Type = new ScriptType(typeof(UIControl));
}
_element.CustomControl.ValueChanged += () =>
{
@@ -484,7 +63,7 @@ public class ControlReferenceEditor : CustomEditor
Type t = typeof(ControlReference<>);
Type tw = t.MakeGenericType(new Type[] { genericType });
var instance = Activator.CreateInstance(tw);
((IControlReference)instance).UIControl = _element.CustomControl.Value;
((IControlReference)instance).UIControl = (UIControl)_element.CustomControl.Value;
SetValue(instance);
}
};

View File

@@ -48,7 +48,7 @@ namespace FlaxEditor.CustomEditors.Editors
public IPresenterOwner PresenterContext;
/// <summary>
/// Gets or sets the allowed objects type (given type and all sub classes). Must be <see cref="Object"/> type of any subclass.
/// Gets or sets the allowed objects type (given type and all subclasses). Must be <see cref="Object"/> type of any subclass.
/// </summary>
public ScriptType Type
{
@@ -61,7 +61,8 @@ namespace FlaxEditor.CustomEditors.Editors
throw new ArgumentException(string.Format("Invalid type for FlaxObjectRefEditor. Input type: {0}", value != ScriptType.Null ? value.TypeName : "null"));
_type = value;
_supportsPickDropDown = new ScriptType(typeof(Actor)).IsAssignableFrom(value) || new ScriptType(typeof(Script)).IsAssignableFrom(value);
_supportsPickDropDown = new ScriptType(typeof(Actor)).IsAssignableFrom(value) ||
new ScriptType(typeof(Script)).IsAssignableFrom(value);
// Deselect value if it's not valid now
if (!IsValid(_value))
@@ -80,7 +81,7 @@ namespace FlaxEditor.CustomEditors.Editors
if (_value == value)
return;
if (!IsValid(value))
throw new ArgumentException("Invalid object type.");
value = null;
// Special case for missing objects (eg. referenced actor in script that is deleted in editor)
if (value != null && (Object.GetUnmanagedPtr(value) == IntPtr.Zero || value.ID == Guid.Empty))
@@ -91,27 +92,17 @@ namespace FlaxEditor.CustomEditors.Editors
// Get name to display
if (_value is Script script)
{
_valueName = script.Actor ? $"{type.Name} ({script.Actor.Name})" : type.Name;
}
else if (_value != null)
{
_valueName = _value.ToString();
}
else
{
_valueName = string.Empty;
}
// Update tooltip
if (_value is SceneObject sceneObject)
{
TooltipText = Utilities.Utils.GetTooltip(sceneObject);
}
else
{
TooltipText = string.Empty;
}
OnValueChanged();
}
@@ -150,7 +141,12 @@ namespace FlaxEditor.CustomEditors.Editors
_type = ScriptType.Object;
}
private bool IsValid(Object obj)
/// <summary>
/// Object validation check routine.
/// </summary>
/// <param name="obj">Input object to check.</param>
/// <returns>True if it can be assigned, otherwise false.</returns>
protected virtual bool IsValid(Object obj)
{
var type = TypeUtils.GetObjectType(obj);
return obj == null || _type.IsAssignableFrom(type) && (CheckValid == null || CheckValid(obj, type));
@@ -168,6 +164,15 @@ namespace FlaxEditor.CustomEditors.Editors
Focus();
}, PresenterContext);
}
else if (new ScriptType(typeof(Control)).IsAssignableFrom(_type))
{
ActorSearchPopup.Show(this, new Float2(0, Height), IsValid, actor =>
{
Value = actor as UIControl;
RootWindow.Focus();
Focus();
}, PresenterContext);
}
else
{
ScriptSearchPopup.Show(this, new Float2(0, Height), IsValid, script =>