Fix spawning nested prefab with different root actor

#1138
This commit is contained in:
Wojtek Figat
2023-06-11 20:43:31 +02:00
parent 60ddf0ea89
commit 958c7b2181
7 changed files with 61 additions and 23 deletions

View File

@@ -336,7 +336,7 @@ bool PrefabInstanceData::SynchronizePrefabInstances(PrefabInstancesData& prefabI
continue;
}
SceneObject* obj = SceneObjectsFactory::Spawn(context, *(ISerializable::DeserializeStream*)data);
SceneObject* obj = SceneObjectsFactory::Spawn(context, *data);
if (!obj)
continue;
obj->RegisterObject();