Fix more typos in Source\Engine\Animations
This commit is contained in:
@@ -443,7 +443,7 @@ public:
|
||||
struct MultiBlend1DData
|
||||
{
|
||||
/// <summary>
|
||||
/// The computed length of the mixes animations. Shared for all blend points to provide mor stabilization during looped playback.
|
||||
/// The computed length of the mixes animations. Shared for all blend points to provide more stabilization during looped playback.
|
||||
/// </summary>
|
||||
float Length;
|
||||
|
||||
@@ -456,7 +456,7 @@ public:
|
||||
struct MultiBlend2DData
|
||||
{
|
||||
/// <summary>
|
||||
/// The computed length of the mixes animations. Shared for all blend points to provide mor stabilization during looped playback.
|
||||
/// The computed length of the mixes animations. Shared for all blend points to provide more stabilization during looped playback.
|
||||
/// </summary>
|
||||
float Length;
|
||||
|
||||
@@ -757,7 +757,7 @@ public:
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
/// The Anim Graph data version number. Used to sync the Anim Graph data with the instances state. Handles Anim Graph reloads to enure data is valid.
|
||||
/// The Anim Graph data version number. Used to sync the Anim Graph data with the instances state. Handles Anim Graph reloads to ensure data is valid.
|
||||
/// </summary>
|
||||
uint32 Version = 0;
|
||||
|
||||
@@ -834,7 +834,7 @@ private:
|
||||
public:
|
||||
|
||||
#if USE_EDITOR
|
||||
// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read nad visualize the animation blending logic.
|
||||
// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read and visualize the animation blending logic.
|
||||
static Delegate<Asset*, ScriptingObject*, uint32, uint32> DebugFlow;
|
||||
#endif
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
/// <param name="targetNode">The end node transformation (in model space).</param>
|
||||
/// <param name="target">The target position of the end node to reach (in model space).</param>
|
||||
/// <param name="jointTarget">The target position of the middle node to face into (in model space).</param>
|
||||
/// <param name="allowStretching">True if allow bones stretching, otherwise bone lengths will be preserved when trying to reach teh target.</param>
|
||||
/// <param name="allowStretching">True if allow bones stretching, otherwise bone lengths will be preserved when trying to reach the target.</param>
|
||||
/// <param name="maxStretchScale">The maximum scale when stretching bones. Used only if allowStretching is true.</param>
|
||||
static void SolveTwoBoneIK(Transform& rootNode, Transform& jointNode, Transform& targetNode, const Vector3& target, const Vector3& jointTarget, bool allowStretching = false, float maxStretchScale = 1.5f);
|
||||
};
|
||||
|
||||
@@ -289,7 +289,7 @@ Asset::LoadResult SceneAnimation::load()
|
||||
trackRuntime->DataType = CurvePropertyTrack::DataTypes::Color32;
|
||||
if (trackRuntime->DataType == CurvePropertyTrack::DataTypes::Unknown)
|
||||
{
|
||||
LOG(Warning, "Unknwon curve animation property type {2} for the track {1}, type {0}.", (int32)track.Type, track.Name, String(trackRuntime->PropertyTypeName));
|
||||
LOG(Warning, "Unknown curve animation property type {2} for the track {1}, type {0}.", (int32)track.Type, track.Name, String(trackRuntime->PropertyTypeName));
|
||||
track.Disabled = true;
|
||||
}
|
||||
needsParent = true;
|
||||
|
||||
@@ -102,7 +102,7 @@ public:
|
||||
void* Data;
|
||||
|
||||
/// <summary>
|
||||
/// The track dependant data (from the shared runtime allocation).
|
||||
/// The track dependent data (from the shared runtime allocation).
|
||||
/// </summary>
|
||||
void* RuntimeData;
|
||||
|
||||
|
||||
@@ -129,7 +129,7 @@ public:
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value that determinates whether the scene animation is playing.
|
||||
/// Gets the value that determines whether the scene animation is playing.
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE bool IsPlaying() const
|
||||
{
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value that determinates whether the scene animation is paused.
|
||||
/// Gets the value that determines whether the scene animation is paused.
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE bool IsPaused() const
|
||||
{
|
||||
@@ -145,7 +145,7 @@ public:
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value that determinates whether the scene animation is stopped.
|
||||
/// Gets the value that determines whether the scene animation is stopped.
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE bool IsStopped() const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user