Fix more typos in Source\Engine\Animations
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@@ -443,7 +443,7 @@ public:
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struct MultiBlend1DData
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struct MultiBlend1DData
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{
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{
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/// <summary>
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/// <summary>
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/// The computed length of the mixes animations. Shared for all blend points to provide mor stabilization during looped playback.
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/// The computed length of the mixes animations. Shared for all blend points to provide more stabilization during looped playback.
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/// </summary>
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/// </summary>
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float Length;
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float Length;
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@@ -456,7 +456,7 @@ public:
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struct MultiBlend2DData
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struct MultiBlend2DData
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{
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{
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/// <summary>
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/// <summary>
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/// The computed length of the mixes animations. Shared for all blend points to provide mor stabilization during looped playback.
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/// The computed length of the mixes animations. Shared for all blend points to provide more stabilization during looped playback.
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/// </summary>
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/// </summary>
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float Length;
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float Length;
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@@ -757,7 +757,7 @@ public:
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public:
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public:
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/// <summary>
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/// <summary>
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/// The Anim Graph data version number. Used to sync the Anim Graph data with the instances state. Handles Anim Graph reloads to enure data is valid.
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/// The Anim Graph data version number. Used to sync the Anim Graph data with the instances state. Handles Anim Graph reloads to ensure data is valid.
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/// </summary>
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/// </summary>
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uint32 Version = 0;
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uint32 Version = 0;
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@@ -834,7 +834,7 @@ private:
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public:
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public:
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#if USE_EDITOR
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#if USE_EDITOR
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// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read nad visualize the animation blending logic.
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// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read and visualize the animation blending logic.
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static Delegate<Asset*, ScriptingObject*, uint32, uint32> DebugFlow;
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static Delegate<Asset*, ScriptingObject*, uint32, uint32> DebugFlow;
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#endif
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#endif
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@@ -29,7 +29,7 @@ public:
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/// <param name="targetNode">The end node transformation (in model space).</param>
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/// <param name="targetNode">The end node transformation (in model space).</param>
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/// <param name="target">The target position of the end node to reach (in model space).</param>
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/// <param name="target">The target position of the end node to reach (in model space).</param>
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/// <param name="jointTarget">The target position of the middle node to face into (in model space).</param>
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/// <param name="jointTarget">The target position of the middle node to face into (in model space).</param>
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/// <param name="allowStretching">True if allow bones stretching, otherwise bone lengths will be preserved when trying to reach teh target.</param>
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/// <param name="allowStretching">True if allow bones stretching, otherwise bone lengths will be preserved when trying to reach the target.</param>
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/// <param name="maxStretchScale">The maximum scale when stretching bones. Used only if allowStretching is true.</param>
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/// <param name="maxStretchScale">The maximum scale when stretching bones. Used only if allowStretching is true.</param>
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static void SolveTwoBoneIK(Transform& rootNode, Transform& jointNode, Transform& targetNode, const Vector3& target, const Vector3& jointTarget, bool allowStretching = false, float maxStretchScale = 1.5f);
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static void SolveTwoBoneIK(Transform& rootNode, Transform& jointNode, Transform& targetNode, const Vector3& target, const Vector3& jointTarget, bool allowStretching = false, float maxStretchScale = 1.5f);
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};
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};
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@@ -289,7 +289,7 @@ Asset::LoadResult SceneAnimation::load()
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trackRuntime->DataType = CurvePropertyTrack::DataTypes::Color32;
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trackRuntime->DataType = CurvePropertyTrack::DataTypes::Color32;
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if (trackRuntime->DataType == CurvePropertyTrack::DataTypes::Unknown)
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if (trackRuntime->DataType == CurvePropertyTrack::DataTypes::Unknown)
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{
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{
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LOG(Warning, "Unknwon curve animation property type {2} for the track {1}, type {0}.", (int32)track.Type, track.Name, String(trackRuntime->PropertyTypeName));
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LOG(Warning, "Unknown curve animation property type {2} for the track {1}, type {0}.", (int32)track.Type, track.Name, String(trackRuntime->PropertyTypeName));
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track.Disabled = true;
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track.Disabled = true;
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}
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}
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needsParent = true;
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needsParent = true;
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@@ -102,7 +102,7 @@ public:
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void* Data;
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void* Data;
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/// <summary>
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/// <summary>
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/// The track dependant data (from the shared runtime allocation).
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/// The track dependent data (from the shared runtime allocation).
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/// </summary>
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/// </summary>
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void* RuntimeData;
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void* RuntimeData;
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@@ -129,7 +129,7 @@ public:
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public:
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public:
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/// <summary>
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/// <summary>
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/// Gets the value that determinates whether the scene animation is playing.
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/// Gets the value that determines whether the scene animation is playing.
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/// </summary>
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/// </summary>
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API_PROPERTY() FORCE_INLINE bool IsPlaying() const
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API_PROPERTY() FORCE_INLINE bool IsPlaying() const
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{
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{
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@@ -137,7 +137,7 @@ public:
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}
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}
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/// <summary>
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/// <summary>
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/// Gets the value that determinates whether the scene animation is paused.
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/// Gets the value that determines whether the scene animation is paused.
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/// </summary>
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/// </summary>
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API_PROPERTY() FORCE_INLINE bool IsPaused() const
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API_PROPERTY() FORCE_INLINE bool IsPaused() const
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{
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{
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@@ -145,7 +145,7 @@ public:
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}
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}
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/// <summary>
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/// <summary>
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/// Gets the value that determinates whether the scene animation is stopped.
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/// Gets the value that determines whether the scene animation is stopped.
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/// </summary>
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/// </summary>
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API_PROPERTY() FORCE_INLINE bool IsStopped() const
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API_PROPERTY() FORCE_INLINE bool IsStopped() const
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{
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{
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