Minor fixes

This commit is contained in:
Wojtek Figat
2025-03-31 22:59:15 +02:00
parent a8eca76cd1
commit 968044a6c7
4 changed files with 5 additions and 27 deletions

View File

@@ -833,13 +833,14 @@ namespace FlaxEditor.Modules
private void AddToRestore(EditorWindow win, Type type, WindowRestoreData winData)
{
var panel = win.ParentDockPanel;
// Ensure that this window is only selected following recompilation
// if it was the active tab in its dock panel. Otherwise, there is a
// risk of interrupting the user's workflow by potentially selecting
// background tabs.
var window = win.RootWindow.Window;
var window = win.RootWindow?.Window;
if (window == null)
return;
var panel = win.ParentDockPanel;
winData.SelectOnShow = panel.SelectedTab == win;
winData.DockedTabIndex = 0;
if (panel is FloatWindowDockPanel && window != null && panel.TabsCount == 1)

View File

@@ -850,7 +850,6 @@ private:
void ProcessAnimation(AnimGraphImpulse* nodes, AnimGraphNode* node, bool loop, float length, float pos, float prevPos, Animation* anim, float speed, float weight = 1.0f, ProcessAnimationMode mode = ProcessAnimationMode::Override, BitArray<InlinedAllocation<8>>* usedNodes = nullptr);
Variant SampleAnimation(AnimGraphNode* node, bool loop, float length, float startTimePos, float prevTimePos, float& newTimePos, Animation* anim, float speed);
Variant SampleAnimation(AnimGraphNode* node, bool loop, float startTimePos, struct AnimSampleData& sample);
Variant SampleAnimationsWithBlend(AnimGraphNode* node, bool loop, float length, float startTimePos, float prevTimePos, float& newTimePos, Animation* animA, Animation* animB, float speedA, float speedB, float alpha);
Variant SampleAnimationsWithBlend(AnimGraphNode* node, bool loop, float startTimePos, AnimSampleData& a, AnimSampleData& b, float alpha);
Variant SampleAnimationsWithBlend(AnimGraphNode* node, bool loop, float startTimePos, AnimSampleData& a, AnimSampleData& b, AnimSampleData& c, float alphaA, float alphaB, float alphaC);
Variant Blend(AnimGraphNode* node, const Value& poseA, const Value& poseB, float alpha, AlphaBlendMode alphaMode);

View File

@@ -607,28 +607,6 @@ Variant AnimGraphExecutor::SampleAnimation(AnimGraphNode* node, bool loop, float
return SampleAnimation(node, loop, sample.Length, startTimePos, sample.PrevTimePos, sample.TimePos, sample.Anim, sample.Speed);
}
Variant AnimGraphExecutor::SampleAnimationsWithBlend(AnimGraphNode* node, bool loop, float length, float startTimePos, float prevTimePos, float& newTimePos, Animation* animA, Animation* animB, float speedA, float speedB, float alpha)
{
// Skip if any animation is not ready to use
if (animA == nullptr || !animA->IsLoaded() ||
animB == nullptr || !animB->IsLoaded())
return Value::Null;
float pos, prevPos;
GetAnimPos(loop, length, startTimePos, prevTimePos, newTimePos, pos, prevPos);
// Sample the animations with blending
const auto nodes = node->GetNodes(this);
InitNodes(nodes);
nodes->Position = pos;
nodes->Length = length;
ProcessAnimation(nodes, node, loop, length, pos, prevPos, animA, speedA, 1.0f - alpha, ProcessAnimationMode::Override);
ProcessAnimation(nodes, node, loop, length, pos, prevPos, animB, speedB, alpha, ProcessAnimationMode::BlendAdditive);
NormalizeRotations(nodes, _rootMotionMode);
return nodes;
}
Variant AnimGraphExecutor::SampleAnimationsWithBlend(AnimGraphNode* node, bool loop, float startTimePos, AnimSampleData& a, AnimSampleData& b, float alpha)
{
// Skip if any animation is not ready to use

View File

@@ -783,7 +783,7 @@ namespace FlaxEngine.GUI
if (_tooltipUpdate != null)
{
SetUpdate(ref _tooltipUpdate, null);
Tooltip.OnMouseLeaveControl(this);
Tooltip?.OnMouseLeaveControl(this);
}
}