Fix crash when loading C# assembly from non-ASNSI path

#1439
This commit is contained in:
Wojtek Figat
2023-09-25 16:30:24 +02:00
parent cfd53eea60
commit 96b6313acb
2 changed files with 38 additions and 31 deletions

View File

@@ -851,39 +851,46 @@ namespace FlaxEngine.Interop
*assemblyFullName = NativeAllocStringAnsi(flaxEngineAssembly.FullName);
return GetAssemblyHandle(flaxEngineAssembly);
}
try
{
string assemblyPath = Marshal.PtrToStringAnsi(assemblyPathPtr);
string assemblyPath = Marshal.PtrToStringAnsi(assemblyPathPtr);
Assembly assembly;
Assembly assembly;
#if FLAX_EDITOR
// Load assembly from loaded bytes to prevent file locking in Editor
var assemblyBytes = File.ReadAllBytes(assemblyPath);
using MemoryStream stream = new MemoryStream(assemblyBytes);
var pdbPath = Path.ChangeExtension(assemblyPath, "pdb");
if (File.Exists(pdbPath))
{
// Load including debug symbols
using FileStream pdbStream = new FileStream(Path.ChangeExtension(assemblyPath, "pdb"), FileMode.Open);
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream, pdbStream);
}
else
{
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream);
}
// Load assembly from loaded bytes to prevent file locking in Editor
var assemblyBytes = File.ReadAllBytes(assemblyPath);
using MemoryStream stream = new MemoryStream(assemblyBytes);
var pdbPath = Path.ChangeExtension(assemblyPath, "pdb");
if (File.Exists(pdbPath))
{
// Load including debug symbols
using FileStream pdbStream = new FileStream(Path.ChangeExtension(assemblyPath, "pdb"), FileMode.Open);
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream, pdbStream);
}
else
{
assembly = scriptingAssemblyLoadContext.LoadFromStream(stream);
}
#else
// Load assembly from file
assembly = scriptingAssemblyLoadContext.LoadFromAssemblyPath(assemblyPath);
// Load assembly from file
assembly = scriptingAssemblyLoadContext.LoadFromAssemblyPath(assemblyPath);
#endif
if (assembly == null)
return new ManagedHandle();
NativeLibrary.SetDllImportResolver(assembly, NativeLibraryImportResolver);
if (assembly == null)
return new ManagedHandle();
NativeLibrary.SetDllImportResolver(assembly, NativeLibraryImportResolver);
// Assemblies loaded via streams have no Location: https://github.com/dotnet/runtime/issues/12822
AssemblyLocations.Add(assembly.FullName, assemblyPath);
// Assemblies loaded via streams have no Location: https://github.com/dotnet/runtime/issues/12822
AssemblyLocations.Add(assembly.FullName, assemblyPath);
*assemblyName = NativeAllocStringAnsi(assembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(assembly.FullName);
return GetAssemblyHandle(assembly);
*assemblyName = NativeAllocStringAnsi(assembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(assembly.FullName);
return GetAssemblyHandle(assembly);
}
catch (Exception ex)
{
Debug.LogException(ex);
}
return new ManagedHandle();
}
[UnmanagedCallersOnly]

View File

@@ -704,12 +704,10 @@ bool MAssembly::LoadImage(const String& assemblyPath, const StringView& nativePa
// TODO: Use new hostfxr delegate load_assembly_bytes? (.NET 8+)
// Open .Net assembly
const StringAnsi assemblyPathAnsi = assemblyPath.ToStringAnsi();
const char* name;
const char* fullname;
const char* name = nullptr;
const char* fullname = nullptr;
static void* LoadAssemblyImagePtr = GetStaticMethodPointer(TEXT("LoadAssemblyImage"));
_handle = CallStaticMethod<void*, const char*, const char**, const char**>(LoadAssemblyImagePtr, assemblyPathAnsi.Get(), &name, &fullname);
_name = name;
_fullname = fullname;
MCore::GC::FreeMemory((void*)name);
MCore::GC::FreeMemory((void*)fullname);
if (_handle == nullptr)
@@ -717,6 +715,8 @@ bool MAssembly::LoadImage(const String& assemblyPath, const StringView& nativePa
Log::CLRInnerException(TEXT(".NET assembly image is invalid at ") + assemblyPath);
return true;
}
_name = name;
_fullname = fullname;
CachedAssemblyHandles.Add(_handle, this);
// Provide new path of hot-reloaded native library path for managed DllImport