Patch pix3.h for Windows on ARM

This commit is contained in:
2024-05-10 22:12:14 +03:00
parent 9fedacb404
commit 9777bef9df
2 changed files with 15 additions and 4 deletions

View File

@@ -2,6 +2,20 @@
#if GRAPHICS_API_DIRECTX12
#include "Engine/Graphics/Config.h"
#if USE_PIX && GPU_ALLOW_PROFILE_EVENTS
// Include these header files before pix3
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#define NOGDI
#define NODRAWTEXT
//#define NOCTLMGR
#define NOFLATSBAPIS
#include <Windows.h>
#include <d3d12.h>
#include <ThirdParty/WinPixEventRuntime/pix3.h>
#endif
#include "GPUContextDX12.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Math/Viewport.h"
@@ -22,9 +36,6 @@
#include "Engine/Profiler/RenderStats.h"
#include "Engine/Graphics/Shaders/GPUShader.h"
#include "Engine/Threading/Threading.h"
#if USE_PIX && GPU_ALLOW_PROFILE_EVENTS
#include <pix3.h>
#endif
#define DX12_ENABLE_RESOURCE_BARRIERS_BATCHING 1
#define DX12_ENABLE_RESOURCE_BARRIERS_DEBUGGING 0

View File

@@ -18,7 +18,7 @@
#endif
#if !defined(USE_PIX_SUPPORTED_ARCHITECTURE)
#if defined(_M_X64) || defined(USE_PIX_ON_ALL_ARCHITECTURES) || defined(_M_ARM64)
#if defined(_M_X64) || defined(USE_PIX_ON_ALL_ARCHITECTURES) || defined(_M_ARM64) || defined(_M_ARM64EC)
#define USE_PIX_SUPPORTED_ARCHITECTURE
#endif
#endif