Fix double color change on animation state machine states
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@@ -357,10 +357,8 @@ namespace FlaxEditor.Surface.Archetypes
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BackgroundColor = style.BackgroundNormal;
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var dragAreaColor = BackgroundColor / 2.0f;
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if (IsMouseOver)
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BackgroundColor *= 1.2f;
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if (_textRectHovered)
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BackgroundColor *= 1.2f;
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BackgroundColor *= 1.5f;
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Render2D.FillRectangle(_textRect, BackgroundColor);
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Render2D.FillRectangle(_dragAreaRect, dragAreaColor);
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@@ -1192,10 +1190,8 @@ namespace FlaxEditor.Surface.Archetypes
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BackgroundColor = style.BackgroundNormal;
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var dragAreaColor = BackgroundColor / 2.0f;
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if (IsMouseOver)
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BackgroundColor *= 1.2f;
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if (_textRectHovered)
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BackgroundColor *= 1.2f;
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BackgroundColor *= 1.5f;
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Render2D.FillRectangle(_textRect, BackgroundColor);
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Render2D.FillRectangle(_dragAreaRect, dragAreaColor);
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